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@@ -394,8 +394,8 @@ struct HeightfieldShape
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struct ColliderDesc
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{
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- StringId32 shape_class; ///< Name of shape in global.physics_config resource.
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u32 type; ///< ShapeType::Enum
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+ StringId32 shape_class; ///< Name of shape in global.physics_config resource.
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StringId32 material; ///< Name of material in global.physics_config resource.
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Matrix4x4 local_tm; ///< In actor-space
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SphereShape sphere;
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