|
|
@@ -75,7 +75,7 @@ void MaterialManager::offline(StringId64 id, ResourceManager& rm)
|
|
|
TextureHandle* th = get_texture_handle(mr, i, base);
|
|
|
bgfx::UniformHandle sh;
|
|
|
sh.idx = th->sampler_handle;
|
|
|
- bgfx::destroyUniform(sh);
|
|
|
+ bgfx::destroy(sh);
|
|
|
}
|
|
|
|
|
|
for (u32 i = 0; i < mr->num_uniforms; ++i)
|
|
|
@@ -83,7 +83,7 @@ void MaterialManager::offline(StringId64 id, ResourceManager& rm)
|
|
|
UniformHandle* uh = get_uniform_handle(mr, i, base);
|
|
|
bgfx::UniformHandle bgfx_uh;
|
|
|
bgfx_uh.idx = uh->uniform_handle;
|
|
|
- bgfx::destroyUniform(bgfx_uh);
|
|
|
+ bgfx::destroy(bgfx_uh);
|
|
|
}
|
|
|
}
|
|
|
|