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@@ -102,8 +102,8 @@ public:
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PxContactPairPoint points[8];
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const PxU32 num_points = cp.extractContacts(points, 8);
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- PxVec3 where;
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- PxVec3 normal;
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+ PxVec3 where(0, 0, 0);
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+ PxVec3 normal(0, 0, 0);
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for (PxU32 i = 0; i < num_points; i++)
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{
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where = points[i].position;
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