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@@ -62,8 +62,8 @@ struct UnitCamera
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struct UnitActor
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struct UnitActor
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{
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{
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uint32_t name;
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uint32_t name;
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- enum {STATIC, DYNAMIC, UNK_TYPE} type;
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- enum {SPHERE, BOX, PLANE, UNK_SHAPE} shape;
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+ enum {STATIC, DYNAMIC} type;
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+ enum {SPHERE, BOX, PLANE} shape;
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bool active;
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bool active;
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};
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};
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