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@@ -338,6 +338,13 @@ static int vector3_down(lua_State* L)
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return 1;
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}
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+static int vector3_zero(lua_State* L)
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+{
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+ LuaStack stack(L);
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+ stack.push_vector3(VECTOR3_ZERO);
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+ return 1;
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+}
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+
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static int vector2_new(lua_State* L)
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{
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LuaStack stack(L);
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@@ -951,6 +958,7 @@ void load_math(LuaEnvironment& env)
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env.load_module_function("Vector3", "right", vector3_right);
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env.load_module_function("Vector3", "up", vector3_up);
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env.load_module_function("Vector3", "down", vector3_down);
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+ env.load_module_function("Vector3", "zero", vector3_zero);
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env.load_module_constructor("Vector3", vector3_ctor);
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