Daniele Bartolini
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06c5ef0a03
Merge branch 'master' into world
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%!s(int64=12) %!d(string=hai) anos |
Daniele Bartolini
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2aa28bdfa8
Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion
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%!s(int64=12) %!d(string=hai) anos |
Daniele Bartolini
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2f95fa45ac
Do not use pointer to parent unit, store cached local and world poses instead
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%!s(int64=12) %!d(string=hai) anos |
Daniele Bartolini
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8645e96b7a
Make the members public and initialize projection type to PERSPECTIVE
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%!s(int64=12) %!d(string=hai) anos |
Daniele Bartolini
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b7987f1a16
Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit
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%!s(int64=12) %!d(string=hai) anos |
Daniele Bartolini
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |