Historique des commits

Auteur SHA1 Message Date
  Daniele Bartolini deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data il y a 12 ans
  Daniele Bartolini c368dd61d2 Fix local/global_rotation and update according to methods rename il y a 12 ans
  Daniele Bartolini 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there il y a 12 ans
  Daniele Bartolini 936cccef1f Add Camera::set_orthographic_metrics() il y a 12 ans
  Daniele Bartolini a3e410f55f Add parent UnitId il y a 12 ans
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world il y a 12 ans
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead il y a 12 ans
  Daniele Bartolini 8645e96b7a Make the members public and initialize projection type to PERSPECTIVE il y a 12 ans
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit il y a 12 ans
  Daniele Bartolini c884f1b741 Rename src folder to engine il y a 12 ans