提交历史

作者 SHA1 备注 提交日期
  Daniele Bartolini deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data 12 年之前
  Daniele Bartolini c368dd61d2 Fix local/global_rotation and update according to methods rename 12 年之前
  Daniele Bartolini 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there 12 年之前
  Daniele Bartolini 936cccef1f Add Camera::set_orthographic_metrics() 12 年之前
  Daniele Bartolini a3e410f55f Add parent UnitId 12 年之前
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world 12 年之前
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead 12 年之前
  Daniele Bartolini 8645e96b7a Make the members public and initialize projection type to PERSPECTIVE 12 年之前
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit 12 年之前
  Daniele Bartolini c884f1b741 Rename src folder to engine 12 年之前