Commit History

Autor SHA1 Mensaxe Data
  Daniele Bartolini 50c0e63b1a Add position and rotation properties to actor shapes %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini c4c7465294 Rename data() and lookup() to get() %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini 4f391bdf98 Use 'get' instead of 'lookup' %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini 68a492a56f Add a method to retrieve the UnitId of an actor %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini 643518ce06 Port Matrix3x3 and Matrix4x4 to NMF %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 3168e8ea13 Improve Actor. We still miss enable/disable_collision(). Investigating. %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e8844c9031 Do not pass around Unit pointers, use UnitId instead. %!s(int64=12) %!d(string=hai) anos
  mikymod 9b61b19c3f make some improvements in Actor %!s(int64=12) %!d(string=hai) anos
  mikymod 0aae0fec98 change parameter of Actor::move to Vector3 %!s(int64=12) %!d(string=hai) anos
  mikymod 703c83e198 add kinematics methods in Actor %!s(int64=12) %!d(string=hai) anos
  mikymod 4eebe2358c add convex mesh to PhysicsShape %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e9c4e845eb Add global.physics_config resource %!s(int64=12) %!d(string=hai) anos
  mikymod 7b854f07a0 replace create_sphere/box/plane with create_shape in Actor %!s(int64=12) %!d(string=hai) anos
  mikymod 522d85ac37 merge %!s(int64=12) %!d(string=hai) anos
  mikymod 205c242acc add joint, need FIX %!s(int64=12) %!d(string=hai) anos
  mikymod d15fb435e2 add set_kinematic and clear_kinematic %!s(int64=12) %!d(string=hai) anos
  mikymod 46a5280a24 implement some methods and make some fixes in Actor %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead %!s(int64=12) %!d(string=hai) anos
  mikymod ede304637c clean Actor %!s(int64=12) %!d(string=hai) anos
  mikymod d997227f7e implement setep_filtering in Actor %!s(int64=12) %!d(string=hai) anos
  mikymod 92c5cc630c clean Actor %!s(int64=12) %!d(string=hai) anos
  mikymod 76de374a2d manage shapes creation in Actor %!s(int64=12) %!d(string=hai) anos
  mikymod ac5efafbad pass PhysicsActor to Actor %!s(int64=12) %!d(string=hai) anos
  mikymod a68495a6cf hot fix %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 5e59d9adb5 Correctly set world pose when spawning unit %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 40c66ac45d Remove unused variable %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini a2adc944e7 Pass PhysX scene to Actor %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini a5ce529ae8 Polish a little bit Actor code %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini c428dfa5cb Hardcode box creation and 2D joint %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini fcded90076 Add Actor::update_pose() %!s(int64=12) %!d(string=hai) anos