Commit History

Autor SHA1 Mensaxe Data
  mikymod fe5abd14fe improve RenderWorld according to Sprite implementation %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini caea86872b Add node id to Mesh, clean and adapt code in RenderWorld %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini bf32512b9f Convert renderer-related enums to the new style %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e7d92b135e Add RenderWorld. Most of the stuff it totally crap and for testing purposes only. %!s(int64=12) %!d(string=hai) anos