Commit History

Author SHA1 Message Date
  Daniele Bartolini 9c41c63b12 samples: core: explicit default stencil states 1 week ago
  Daniele Bartolini a07fc24033 samples: core: restore max bones 2 months ago
  Daniele Bartolini 3672172c33 samples: core: cleanup 2 months ago
  Daniele Bartolini e11537618f 3rdparty: update bx, bimg and bgfx 2 months ago
  Daniele Bartolini 27207d5696 device: d3d11: fix outline rendering 7 months ago
  Daniele Bartolini 7dfd2ac6a5 samples: core: add explicit 'default' render state 9 months ago
  Daniele Bartolini 6a4d5ff1e4 samples: core: move editor shaders to its own file 9 months ago
  Daniele Bartolini 30909a4b41 samples: core: add skinning to mesh shader 11 months ago
  Daniele Bartolini 864eb87d59 3rdparty: update bx, bimg and bgfx 2 years ago
  Daniele Bartolini 084cd470bd 3rdparty: update bx, bimg and bgfx 4 years ago
  Daniele Bartolini 4219e8de4a 3rdparty: update bx, bimg and bgfx 4 years ago
  Daniele Bartolini 68cb4dcffb samples: core: cleanup 4 years ago
  Daniele Bartolini 359183b9bc device: render objects outlines using selection buffer + post-process step 4 years ago
  Daniele Bartolini 59d9d4513c 3rdparty: update bx, bimg and bgfx 5 years ago
  Daniele Bartolini 6ac121525b 3rdparty: update bx, bimg and bgfx 5 years ago
  Daniele Bartolini a111ecf16c samples: update common.shader 6 years ago
  Daniele Bartolini 5af1a46925 3rdparty: update bx, bimg and bgfx 7 years ago
  Daniele Bartolini b1135c3458 Use verbatim strings for shader code 8 years ago
  Daniele Bartolini 36b1975191 Update common.shader 8 years ago
  Daniele Bartolini 26a080daae Move core folder to samples dir 9 years ago