Daniele Bartolini
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9c41c63b12
samples: core: explicit default stencil states
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1 week ago |
Daniele Bartolini
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a07fc24033
samples: core: restore max bones
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2 months ago |
Daniele Bartolini
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3672172c33
samples: core: cleanup
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2 months ago |
Daniele Bartolini
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e11537618f
3rdparty: update bx, bimg and bgfx
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2 months ago |
Daniele Bartolini
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27207d5696
device: d3d11: fix outline rendering
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7 months ago |
Daniele Bartolini
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7dfd2ac6a5
samples: core: add explicit 'default' render state
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9 months ago |
Daniele Bartolini
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6a4d5ff1e4
samples: core: move editor shaders to its own file
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9 months ago |
Daniele Bartolini
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30909a4b41
samples: core: add skinning to mesh shader
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11 months ago |
Daniele Bartolini
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864eb87d59
3rdparty: update bx, bimg and bgfx
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2 years ago |
Daniele Bartolini
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084cd470bd
3rdparty: update bx, bimg and bgfx
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4 years ago |
Daniele Bartolini
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4219e8de4a
3rdparty: update bx, bimg and bgfx
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4 years ago |
Daniele Bartolini
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68cb4dcffb
samples: core: cleanup
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4 years ago |
Daniele Bartolini
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359183b9bc
device: render objects outlines using selection buffer + post-process step
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4 years ago |
Daniele Bartolini
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59d9d4513c
3rdparty: update bx, bimg and bgfx
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5 years ago |
Daniele Bartolini
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6ac121525b
3rdparty: update bx, bimg and bgfx
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5 years ago |
Daniele Bartolini
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a111ecf16c
samples: update common.shader
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6 years ago |
Daniele Bartolini
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5af1a46925
3rdparty: update bx, bimg and bgfx
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7 years ago |
Daniele Bartolini
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b1135c3458
Use verbatim strings for shader code
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8 years ago |
Daniele Bartolini
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36b1975191
Update common.shader
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8 years ago |
Daniele Bartolini
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26a080daae
Move core folder to samples dir
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9 years ago |