Daniele Bartolini
|
055d066f8b
world: drop unnecessary code
|
há 3 semanas atrás |
Daniele Bartolini
|
0c7ddd3af5
samples: core: expect normal maps to be BC5-encoded
|
há 1 mês atrás |
Daniele Bartolini
|
c1e8e03e32
samples: common: fix normals transformation
|
há 7 meses atrás |
Daniele Bartolini
|
05e02a61fc
resource: pack normals into u32
|
há 7 meses atrás |
Daniele Bartolini
|
d532c4ba0b
samples: core: add UV scale/offset
|
há 4 meses atrás |
Daniele Bartolini
|
6d69aa1892
world: always draw skydome with a perspective projection
|
há 4 meses atrás |
Daniele Bartolini
|
397ab51589
world: add spot lights shadows
|
há 5 meses atrás |
Daniele Bartolini
|
cacf398f63
samples: core: move bloom and tonemap shaders to post_processing.shader
|
há 5 meses atrás |
Daniele Bartolini
|
a97964e79d
world: add Bloom component
|
há 5 meses atrás |
Daniele Bartolini
|
9766ee188c
device: split tonemapping into separate render pass
|
há 5 meses atrás |
Daniele Bartolini
|
8fa0b37b49
samples: core: add emission map/color support
|
há 5 meses atrás |
Daniele Bartolini
|
413c4d35a4
samples: core: actually use the AO term
|
há 5 meses atrás |
Daniele Bartolini
|
ab2a070d5a
world: add skydome rendering
|
há 5 meses atrás |
Daniele Bartolini
|
1e1a6057ce
device: add local lights distance culling/fading
|
há 5 meses atrás |
Daniele Bartolini
|
4934309854
world: add fog component
|
há 6 meses atrás |
Daniele Bartolini
|
628fb2aa61
device: cleanup
|
há 7 meses atrás |
Daniele Bartolini
|
27207d5696
device: d3d11: fix outline rendering
|
há 7 meses atrás |
Daniele Bartolini
|
ed5ef66e86
world: add cascaded shadow mapping
|
há 8 meses atrás |
Daniele Bartolini
|
7dfd2ac6a5
samples: core: add explicit 'default' render state
|
há 9 meses atrás |
Daniele Bartolini
|
6a4d5ff1e4
samples: core: move editor shaders to its own file
|
há 9 meses atrás |
Daniele Bartolini
|
a345f69fc3
samples: core: use array-of-strings includes
|
há 10 meses atrás |
Daniele Bartolini
|
2f49a8bdb2
samples: core: use decodeNormalUint()
|
há 10 meses atrás |
Daniele Bartolini
|
f76eb33138
samples: core: fix d3d shader compilation
|
há 10 meses atrás |
Daniele Bartolini
|
948557acfe
world: PBR pipeline
|
há 10 meses atrás |
Daniele Bartolini
|
ef1cf39845
samples: rename u_albedo to u_albedo_map
|
há 10 meses atrás |
Daniele Bartolini
|
626234b0fa
samples: core: do not convert to gamma in blit shader
|
há 10 meses atrás |
Daniele Bartolini
|
30909a4b41
samples: core: add skinning to mesh shader
|
há 11 meses atrás |
Daniele Bartolini
|
3dfc94f2d7
samples: core: stop using deprecated properties
|
há 1 ano atrás |
Daniele Bartolini
|
e988f0539c
samples: core: use conditional states
|
há 1 ano atrás |
Daniele Bartolini
|
e7246243eb
samples: core: cleanup
|
há 1 ano atrás |