/* Copyright (c) 2013 Daniele Bartolini, Michele Rossi Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "OS.h" #include "File.h" namespace crown { /// Hashed values for supported MountPoint types const char* const DISK_MOUNT_POINT = "disk"; const char* const ANDROID_MOUNT_POINT = "asset"; const uint32_t DISK_TYPE = 0x7BCBC5EE; const uint32_t ANDROID_TYPE = 0xAAD5F176; /// Represent single entity in MountPoint struct MountPointEntry { enum Type { DIRECTORY = 0, /// The entry is a directory FILE, /// The entry is a file MEMORY, /// The entry is a memory file (i.e. does not exist on the disk) UNKNOWN /// The entry type is unknown }; MountPointEntry() : type(UNKNOWN) {} Type type; /// Type of the entry char os_path[MAX_PATH_LENGTH]; /// OS-specific path (use only for debug) char relative_path[MAX_PATH_LENGTH]; /// Relative path of the entry }; /// Interface which provides a platform-independent way to access files and directories. /// Each MountPoint are managed by FileSystem. /// There may be several types of MountPoint: /// /// - DiskMountPoint - provides interaction with HDD, DVD, BlueRay... /// - ZipMountPoint - provides interaction with compressed archives /// - NetworkMountPoint - provides interaction with network /// /// Accessing files: /// Every file and every directory must be accessed through the Filesystem's MountPoints. /// Not a single C/C++ std file io call or other similar facilities /// should be used in any other part of the engine in order to maintain /// absolute platform independence. /// /// MountPoint maintains a root path which acts as base directory for every /// file operation; access to files outside the root path is not allowed. If /// you really need it, instantiate another filesystem whith the appropriate /// root path (e.g.) /// /// The MountPoint will take care of the necessary path conversions. /// The root path must be an absolute path for the underlying operating system. class MountPoint { public: inline MountPoint(uint32_t type) : m_type(type) {} /// Opens a file and returns a specific instance virtual File* open(const char* path, FileOpenMode mode) = 0; /// Close file virtual void close(File* file) = 0; /// Returns whether the @a relative_path exists virtual bool exists(const char* relative_path) = 0; virtual const char* os_path(const char* relative_path) = 0; uint32_t type() const { return m_type; } protected: MountPoint* m_next; uint32_t m_type; friend class Filesystem; }; } // namespace crown