OBJS = \ level_editor/level_editor.xml \ level_editor/preferences_dialog.ui \ level_editor/project_dialog.ui \ \ ui/icons/128x128/pepper.png \ ui/icons/16x16/pepper.png \ ui/icons/24x24/pepper.png \ ui/icons/256x256/pepper.png \ ui/icons/32x32/pepper.png \ ui/icons/64x64/pepper.png \ \ ui/icons/theme/axis-local.png \ ui/icons/theme/axis-world.png \ ui/icons/theme/layer-locked.png \ ui/icons/theme/layer-visible.png \ ui/icons/theme/level-layers.png \ ui/icons/theme/level-tree.png \ ui/icons/theme/reference-local.png \ ui/icons/theme/reference-world.png \ ui/icons/theme/run.png \ ui/icons/theme/snap-to-grid.png \ ui/icons/theme/tool-move.png \ ui/icons/theme/tool-place.png \ ui/icons/theme/tool-rotate.png \ ui/icons/theme/tool-scale.png \ .PHONY: all all: gresources.xml $(OBJS) glib-compile-resources gresources.xml --target=gresources.c --generate .PHONY: clean clean: -@rm gresources.c .PHONY: rebuild rebuild: clean all