/* Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "Types.h" #include "ResourceArchive.h" namespace crown { class Filesystem; class FileStream; // The header of every compiled resource file. // KEEP IN SYNC WITH CompiledResource struct in Compiler.h! struct ResourceHeader { uint32_t magic; // Magic number used to identify the file uint32_t version; // Version of the compiler used to compile the resource uint32_t name; // Name of the resource (murmur2_32 hash) uint32_t type; // Type of the resource (murmur2_32 hash) uint32_t size; // Size of the resource data _not_ including header (in bytes) }; /// Source of resources class FileResourceArchive : public ResourceArchive { public: FileResourceArchive(Filesystem& fs); ~FileResourceArchive(); /// @copydoc ResourceArchive::open() FileStream* open(ResourceId name); /// @copydoc ResourceArchive::close() void close(FileStream* resource); private: Filesystem& m_filesystem; }; } // namespace crown