/* Copyright (c) 2013 Daniele Bartolini, Michele Rossi Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include "assert.h" #include "container_types.h" #include "allocator.h" namespace crown { /// Functions to manipulate Array. /// /// @ingroup Containers namespace array { /// Returns whether the array @a a is empty. template bool empty(const Array& a); /// Returns the number of items in the array @a a. template uint32_t size(const Array& a); /// Returns the maximum number of items the array @a a can hold. template uint32_t capacity(const Array& a); /// Resizes the array @a a to the given @a size. /// @note /// Old items will be copied to the newly created array. /// If the new capacity is smaller than the previous one, the /// array will be truncated. template void resize(Array& a, uint32_t size); /// Reserves space in the array @a a for at least @a capacity items. template void reserve(uint32_t capacity); /// Sets the capacity of array @a a. template void set_capacity(Array& a, uint32_t capacity); /// Grows the array @a a to contain at least @a min_capacity items. template void grow(Array& a, uint32_t min_capacity); /// Condenses the array @a a so that its capacity matches the actual number /// of items in the array. template void condense(Array& a); /// Appends an item to the array @a a and returns its index. template uint32_t push_back(Array& a, const T& item); /// Removes the last item from the array @a a. template void pop_back(Array& a); /// Appends @a count @a items to the array @a a and returns the number /// of items in the array after the append operation. template uint32_t push(Array& a, const T* items, uint32_t count); /// Clears the content of the array @a a. /// @note /// Does not free memory nor call destructors, it only zeroes /// the number of items in the array. template void clear(Array& a); template T* begin(Array& a); template const T* begin(const Array& a); template T* end(Array& a); template const T* end(const Array& a); template T& front(Array& a); template const T& front(const Array& a); template T& back(Array& a); template const T& back(const Array& a); } // namespace array namespace array { template inline bool empty(const Array& a) { return a.m_size == 0; } template inline uint32_t size(const Array& a) { return a.m_size; } template inline uint32_t capacity(const Array& a) { return a.m_capacity; } template inline void resize(Array& a, uint32_t size) { if (size > a.m_capacity) { set_capacity(a, size); } a.m_size = size; } template inline void reserve(Array& a, uint32_t capacity) { if (capacity > a.m_capacity) { grow(a, capacity); } } template inline void set_capacity(Array& a, uint32_t capacity) { if (capacity == a.m_capacity) { return; } if (capacity < a.m_size) { resize(a, capacity); } if (capacity > 0) { T* tmp = a.m_array; a.m_capacity = capacity; a.m_array = (T*)a.m_allocator->allocate(capacity * sizeof(T), CE_ALIGNOF(T)); memcpy(a.m_array, tmp, a.m_size * sizeof(T)); if (tmp) { a.m_allocator->deallocate(tmp); } } } template inline void grow(Array& a, uint32_t min_capacity) { uint32_t new_capacity = a.m_capacity * 2 + 1; if (new_capacity < min_capacity) { new_capacity = min_capacity; } set_capacity(a, new_capacity); } template inline void condense(Array& a) { resize(a, a.m_size); } template inline uint32_t push_back(Array& a, const T& item) { if (a.m_capacity == a.m_size) { grow(a, 0); } a.m_array[a.m_size] = item; return a.m_size++; } template inline void pop_back(Array& a) { CE_ASSERT(a.m_size > 0, "The array is empty"); a.m_size--; } template inline uint32_t push(Array& a, const T* items, uint32_t count) { if (a.m_capacity <= a.m_size + count) { grow(a, a.m_size + count); } memcpy(&a.m_array[a.m_size], items, sizeof(T) * count); a.m_size += count; return a.m_size; } template inline void clear(Array& a) { a.m_size = 0; } template inline const T* begin(const Array& a) { return a.m_array; } template inline T* begin(Array& a) { return a.m_array; } template inline const T* end(const Array& a) { return a.m_array + a.m_size; } template inline T* end(Array& a) { return a.m_array + a.m_size; } template inline T& front(Array& a) { CE_ASSERT(a.m_size > 0, "The array is empty"); return a.m_array[0]; } template inline const T& front(const Array& a) { CE_ASSERT(a.m_size > 0, "The array is empty"); return a.m_array[0]; } template inline T& back(Array& a) { CE_ASSERT(a.m_size > 0, "The array is empty"); return a.m_array[a.m_size - 1]; } template inline const T& back(const Array& a) { CE_ASSERT(a.m_size > 0, "The array is empty"); return a.m_array[a.m_size - 1]; } } // namespace array template inline Array::Array(Allocator& allocator) : m_allocator(&allocator), m_capacity(0), m_size(0), m_array(NULL) { } template inline Array::Array(Allocator& allocator, uint32_t capacity) : m_allocator(&allocator), m_capacity(0), m_size(0), m_array(NULL) { array::resize(*this, capacity); } template inline Array::Array(const Array& other) : m_allocator(other.m_allocator), m_capacity(0), m_size(0), m_array(NULL) { *this = other; } template inline Array::~Array() { if (m_array) { m_allocator->deallocate(m_array); } } template inline T& Array::operator[](uint32_t index) { CE_ASSERT(index < m_size, "Index out of bounds"); return m_array[index]; } template inline const T& Array::operator[](uint32_t index) const { CE_ASSERT(index < m_size, "Index out of bounds"); return m_array[index]; } template inline Array& Array::operator=(const Array& other) { const uint32_t size = other.m_size; array::resize(*this, size); memcpy(m_array, other.m_array, sizeof(T) * size); return *this; } } // namespace crown