/* Copyright (c) 2013 Daniele Bartolini, Michele Rossi Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "Types.h" #include "Config.h" namespace crown { struct Color4; struct Matrix4x4; struct Vector3; struct DebugLine { /// Whether to enable @a depth_test DebugLine(bool depth_test); /// Adds a line from @start to @end with the given @a color. void add_line(const Color4& color, const Vector3& start, const Vector3& end); /// Adds a sphere at @a center with the given @a radius and @a color. void add_sphere(const Color4& color, const Vector3& center, const float radius); /// Adds a @a pose with the given @a color //void add_pose(const Color4& color, const Matrix4x4& pose); /// Clears all the lines. void clear(); /// Sends the lines to renderer for drawing. void commit(); private: struct Line { float position_0[3]; float color_0[4]; float position_1[3]; float color_1[4]; }; bool m_depth_test; uint32_t m_num_lines; Line m_lines[CE_MAX_DEBUG_LINES]; }; } // namespace crown