/* Copyright (c) 2013 Daniele Bartolini, Michele Rossi Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include "Allocator.h" #include "Filesystem.h" #include "StringUtils.h" #include "SpriteCompiler.h" #include "Hash.h" #include "JSONParser.h" namespace crown { //----------------------------------------------------------------------------- SpriteCompiler::SpriteCompiler() : m_names(default_allocator()) , m_regions(default_allocator()) , m_vertices(default_allocator()) { } //----------------------------------------------------------------------------- SpriteCompiler::~SpriteCompiler() { } //----------------------------------------------------------------------------- size_t SpriteCompiler::compile_impl(Filesystem& fs, const char* resource_path) { File* file = fs.open(resource_path, FOM_READ); char* buf = (char*)default_allocator().allocate(file->size()); file->read(buf, file->size()); JSONParser json(buf); JSONElement root = json.root(); // Read frames JSONElement frames = root.key("frames"); uint32_t num_frames = frames.size(); for (uint32_t i = 0; i < num_frames; i++) { parse_frame(frames[i]); } for (uint32_t i = 0; i < num_frames; i++) { const FrameData& fd = m_regions[i]; // Compute uv coords float u0 = fd.x0; float v0 = fd.y0; float u1 = fd.x0 + fd.x1; float v1 = fd.y0 + fd.y1; // Compute positions float w = fd.x1; float h = fd.y1; float x0 = fd.scale_x * (-w * 0.5) + fd.offset_x; float y0 = fd.scale_y * (-h * 0.5) + fd.offset_y; float x1 = fd.scale_x * ( w * 0.5) + fd.offset_x; float y1 = fd.scale_y * ( h * 0.5) + fd.offset_y; m_vertices.push_back(x0); m_vertices.push_back(y0); // position m_vertices.push_back(u0); m_vertices.push_back(v0); // uv m_vertices.push_back(x1); m_vertices.push_back(y0); // position m_vertices.push_back(u1); m_vertices.push_back(v0); // uv m_vertices.push_back(x1); m_vertices.push_back(y1); // position m_vertices.push_back(u1); m_vertices.push_back(v1); // uv m_vertices.push_back(x0); m_vertices.push_back(y1); // position m_vertices.push_back(u0); m_vertices.push_back(v1); // uv } fs.close(file); default_allocator().deallocate(buf); return 1; } //----------------------------------------------------------------------------- void SpriteCompiler::parse_frame(JSONElement frame) { JSONElement name = frame.key("name"); JSONElement region = frame.key("region"); JSONElement offset = frame.key("offset"); JSONElement scale = frame.key("scale"); StringId32 name_hash = hash::murmur2_32(name.string_value(), name.size(), 0); FrameData fd; fd.x0 = region[0].float_value(); fd.y0 = region[1].float_value(); fd.x1 = region[2].float_value(); fd.y1 = region[3].float_value(); fd.offset_x = offset[0].float_value(); fd.offset_y = offset[1].float_value(); fd.scale_x = scale[0].float_value(); fd.scale_y = scale[1].float_value(); m_names.push_back(name_hash); m_regions.push_back(fd); } //----------------------------------------------------------------------------- void SpriteCompiler::write_impl(File* out_file) { SpriteHeader h; h.texture.id = hash::murmur2_64("textures/circle.texture", string::strlen("textures/circle.texture"), 0); h.num_frames = m_names.size(); uint32_t offt = sizeof(SpriteHeader); h.frame_names_offset = offt; offt += sizeof(StringId32) * h.num_frames; h.frame_vertices_offset = offt; // offt += sizeof(float) * 16 * h.num_frames; <- not necessary, just for future reference out_file->write((char*) &h, sizeof(SpriteHeader)); out_file->write((char*) m_names.begin(), sizeof(StringId32) * m_names.size()); out_file->write((char*) m_vertices.begin(), sizeof(float) * 16 * m_vertices.size()); m_names.clear(); m_regions.clear(); m_vertices.clear(); } } // namespace crown