/* Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "Types.h" #include "Filesystem.h" namespace crown { const size_t MAX_RESOURCE_NAME_LENGTH = 1024; const size_t MAX_RESOURCE_TYPE_LENGTH = 64; const size_t MAX_RESOURCE_PATH_LENGTH = 1024; /// Contains the header data common to all /// types of resources passing through the /// standard Compiler mechanics. struct CompiledHeader { uint32_t name; // Name of the resource (murmur2_32 hash) uint32_t type; // Type of the resource (murmur2_32 hash) uint32_t size; // Size of the resource data _not_ including header (in bytes) }; class FileStream; /// Resource compiler interface. /// Every specific resource compiler must inherith from this /// interface and implement its methods accordingly. class Compiler { public: /// Looks for the @resource int the @root_path and prepares it to /// compilation using @seed to generate string hashes. Compiler(const char* root_path, const char* dest_path, const char* resource, uint32_t seed); virtual ~Compiler(); /// Actually compiles the resource. virtual bool compile() = 0; virtual void write() = 0; const char* root_path() const; const char* dest_path() const; const char* resource_path() const; uint32_t resource_name_hash() const; uint32_t resource_type_hash() const; uint32_t seed() const; const char* resource_name() const; const char* resource_type() const; FileStream* source_file(); FileStream* destination_file(); protected: void prepare_header(uint32_t size); void write_header(); private: // These memebers are private to prevent // derived classes from manipulating them. // Generic informations char m_root_path[MAX_RESOURCE_PATH_LENGTH]; char m_dest_path[MAX_RESOURCE_PATH_LENGTH]; char m_resource[MAX_RESOURCE_PATH_LENGTH]; uint32_t m_name_hash; uint32_t m_type_hash; uint32_t m_seed; char m_name[MAX_RESOURCE_NAME_LENGTH]; char m_type[MAX_RESOURCE_TYPE_LENGTH]; // Filesystems Filesystem m_root_fs; Filesystem m_dest_fs; FileStream* m_src_file; FileStream* m_dest_file; // Compilation stage CompiledHeader m_compiled_header; bool m_prepared; // Global compiler settings bool m_verbose; }; } // namespace crown