#include "Crown.h" using namespace crown; int main(int argc, char** argv) { Device* engine = device(); engine->init(argc, argv); // Begin Test ResourceId rid = engine->resource_manager()->load("sound", "sounds/untrue"); engine->resource_manager()->flush(); SoundResource* stream = (SoundResource*)engine->resource_manager()->data(rid); OggDecoder decoder((char*)stream->data(), stream->size()); while(decoder.stream()) { Log::i("size: %d", decoder.size()); } engine->shutdown(); return 0; }