/* Copyright (c) 2013 Daniele Bartolini, Michele Rossi Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "OsSocket.h" #include "List.h" #include "Queue.h" #include "IdArray.h" #include "Log.h" #define MAX_CONSOLE_CLIENTS 32 namespace crown { struct Client { Id id; TCPSocket socket; void close() { socket.close(); } }; typedef IdArray ClientArray; class ConsoleServer { public: /// Listens on the given @a port. ConsoleServer(uint16_t port); /// Initializes the system. If @a wait is true, this function /// blocks until a client is connected. void init(bool wait); void shutdown(); void log_to_all(const char* message, LogSeverity::Enum severity); /// Collects requests from clients and processes them all. void update(); private: void send(TCPSocket client, const char* message); void send_to_all(const char* message); void add_client(TCPSocket socket); ReadResult update_client(TCPSocket client); void process(TCPSocket client, const char* request); void process_ping(TCPSocket client, const char* msg); void process_script(TCPSocket client, const char* msg); void process_stats(TCPSocket client, const char* msg); void process_command(TCPSocket client, const char* msg); void processs_filesystem(TCPSocket client, const char* msg); private: uint16_t m_port; TCPServer m_server; ClientArray m_clients; }; } // namespace crown