.. _level_editor: ===================== Level Editor overview ===================== After opening a :ref:`project` Crown immediately starts compiling the resources it contains. Once the process is complete, the Level Editor is launched and should look similar to the image below: .. image:: images/editor_overview.png The Level Editor is split into several panels: ====== =============== ============= Number Name What it shows ====== =============== ============= 1 Project Browser The current project's contents. 2 Console Messages from the Level Editor, the Game and other Runtimes. 3 Inspector The properties of the currently selected object. 4 Level Tree A hierarchical view of all the objects in the Level. 5 Level Viewport The Level being edited. ====== =============== =============