lua = [ "core/game/boot" ] shader = [ "core/shaders/default" ] physics_config = [ "global" ] unit = [ "core/units/camera" "units/bullet/bullet" ] level = [ "levels/mover" ] font = [ "core/game/hud/debug" ] material = [ "core/game/hud/debug" ] sound = [ "sfx/bounce" "sfx/shoot" ]