# # Copyright (c) 2012-2025 Daniele Bartolini et al. # SPDX-License-Identifier: MIT # UNAME := $(shell uname) ifeq ($(UNAME), $(filter $(UNAME), Linux)) OS=linux EXE_PREFIX=./ EXE_SUFFIX= else ifeq ($(UNAME), $(filter $(UNAME), windows32)) OS=windows EXE_PREFIX= EXE_SUFFIX=.exe ARG_PREFIX=/ MKDIR=mkdir else OS=windows EXE_PREFIX= EXE_SUFFIX=.exe ARG_PREFIX=// MKDIR=mkdir -p endif endif GENIE=scripts/genie/bin/$(OS)/genie MAKE_JOBS=1 # LuaJIT NDKABI=$(ANDROID_NDK_ABI) NDKDIR=$(ANDROID_NDK_ROOT) NDKBIN=$(NDKDIR)/toolchains/llvm/prebuilt/linux-x86_64/bin NDKCROSS=$(NDKBIN)/arm-linux-androideabi- NDKCC=$(NDKBIN)/armv7a-linux-androideabi$(NDKABI)-clang NDKCROSS64=$(NDKBIN)/aarch64-linux-android- NDKCC64=$(NDKBIN)/aarch64-linux-android$(NDKABI)-clang build/android-arm/bin/libluajit.a: "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src \ HOST_CC="gcc -m32" \ CROSS=$(NDKCROSS) \ STATIC_CC=$(NDKCC) \ DYNAMIC_CC="$(NDKCC) -fPIC" \ TARGET_LD=$(NDKCC) \ TARGET_STRIP=$(NDKBIN)/llvm-strip \ TARGET_AR="$(NDKBIN)/llvm-ar rcus" -@install -m775 -D 3rdparty/luajit/src/libluajit.a $@ -@"$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean build/android-arm64/bin/libluajit.a: "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src \ CROSS=$(NDKCROSS64) \ STATIC_CC=$(NDKCC64) \ DYNAMIC_CC="$(NDKCC64) -fPIC" \ TARGET_LD=$(NDKCC64) \ TARGET_STRIP=$(NDKBIN)/llvm-strip \ TARGET_AR="$(NDKBIN)/llvm-ar rcus" -@install -m775 -D 3rdparty/luajit/src/libluajit.a $@ -@"$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean build/linux32/bin/luajit: $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="gcc -m32" CCOPT="-O2 -fomit-frame-pointer -msse2" TARGET_SYS=Linux BUILDMODE=static -@install -m775 -D 3rdparty/luajit/src/luajit $@ -@cp -r 3rdparty/luajit/src/jit build/linux32/bin -@$(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean build/linux64/bin/luajit: "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="gcc -m64" CCOPT="-O2 -fomit-frame-pointer -msse2" TARGET_SYS=Linux BUILDMODE=static -@install -m775 -D 3rdparty/luajit/src/luajit $@ -@install -m664 -D 3rdparty/luajit/src/libluajit.a build/linux64/bin/libluajit.a -@cp -r 3rdparty/luajit/src/jit build/linux64/bin -@"$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean build/mingw64/bin/luajit.exe: "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="$(MINGW)/bin/x86_64-w64-mingw32-gcc -m64" CCOPT="-O2 -fomit-frame-pointer -msse2" BUILDMODE=static -@install -m775 -D 3rdparty/luajit/src/luajit.exe $@ -@install -m664 -D 3rdparty/luajit/src/libluajit.a build/mingw64/bin/libluajit.a -@cp -r 3rdparty/luajit/src/jit build/mingw64/bin -@"$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean -@rm -f 3rdparty/luajit/src/libluajit* build/windows64/bin/luajit.exe: cd "3rdparty/luajit/src" && .\\msvcbuild.bat -@install -m775 -D 3rdparty/luajit/src/luajit.exe $@ -@install -m664 -D 3rdparty/luajit/src/lua51.dll build/windows64/bin/lua51.dll -@install -m664 -D 3rdparty/luajit/src/lua51.lib build/windows64/bin/lua51.lib -@cp -r 3rdparty/luajit/src/jit build/windows64/bin -@rm -f 3rdparty/luajit/src/buildvm.* -@rm -f 3rdparty/luajit/src/jit/vmdef.lua -@rm -f 3rdparty/luajit/src/lua51.* -@rm -f 3rdparty/luajit/src/luajit.exe -@rm -f 3rdparty/luajit/src/luajit.exp -@rm -f 3rdparty/luajit/src/luajit.lib -@rm -f 3rdparty/luajit/src/minilua.* build/linux32/bin/luac: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux luac config=release32 -@install -m775 -D $@-release $@ build/mingw32/bin/luac: \ build/projects/mingw32 "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw luac config=release32 -@install -m775 -D $@-release $@ build/linux64/bin/texturec: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/bimg/.build/projects/gmake-linux-gcc config=release64 texturec -@install -m775 -D 3rdparty/bimg/.build/linux64_gcc/bin/texturecRelease $@ build/linux64/bin/shaderc: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/bgfx/.build/projects/gmake-linux-gcc config=release64 shaderc -@install -m775 -D 3rdparty/bgfx/.build/linux64_gcc/bin/shadercRelease $@ build/mingw64/bin/texturec.exe: \ build/projects/mingw "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/bimg/.build/projects/gmake-mingw-gcc config=release64 texturec -@install -m775 -D 3rdparty/bimg/.build/win64_mingw-gcc/bin/texturecRelease.exe $@ build/mingw64/bin/shaderc.exe: \ build/projects/mingw "$(MAKE)" -j$(MAKE_JOBS) -R -C 3rdparty/bgfx/.build/projects/gmake-mingw-gcc config=release64 shaderc -@install -m775 -D 3rdparty/bgfx/.build/win64_mingw-gcc/bin/shadercRelease.exe $@ build/windows64/bin/texturec.exe: \ build/projects/vs2022 devenv.com 3rdparty/bimg/.build/projects/vs2022/bimg.sln $(ARG_PREFIX)Build "Release|x64" $(ARG_PREFIX)Project texturec.vcxproj -@install -m775 -D 3rdparty/bimg/.build/win64_vs2022/bin/texturecRelease.exe $@ build/windows64/bin/shaderc.exe: \ build/projects/vs2022 devenv.com 3rdparty/bgfx/.build/projects/vs2022/bgfx.sln $(ARG_PREFIX)Build "Release|x64" $(ARG_PREFIX)Project shaderc.vcxproj -@install -m775 -D 3rdparty/bgfx/.build/win64_vs2022/bin/shadercRelease.exe $@ build/projects/android-arm: $(GENIE) --gfxapi=gles3 --compiler=android-arm gmake android-arm-debug: \ build/projects/android-arm \ build/android-arm/bin/libluajit.a "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/android-arm crown config=debug android-arm-development: \ build/projects/android-arm \ build/android-arm/bin/libluajit.a "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/android-arm crown config=development android-arm-release: \ build/projects/android-arm \ build/android-arm/bin/libluajit.a "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/android-arm crown config=release android-arm: \ android-arm-debug \ android-arm-development \ android-arm-release build/projects/android-arm64: $(GENIE) --gfxapi=gles3 --file=scripts/genie.lua --compiler=android-arm64 gmake android-arm64-debug: \ build/projects/android-arm64 \ build/android-arm64/bin/libluajit.a "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/android-arm64 crown config=debug android-arm64-development: \ build/projects/android-arm64 \ build/android-arm64/bin/libluajit.a "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/android-arm64 crown config=development android-arm64-release: \ build/projects/android-arm64 \ build/android-arm64/bin/libluajit.a "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/android-arm64 crown config=release android-arm64: \ android-arm64-debug \ android-arm64-development \ android-arm64-release build/projects/linux: $(GENIE) --file=3rdparty/bgfx/scripts/genie.lua --with-tools --gcc=linux-gcc gmake $(GENIE) --file=3rdparty/bimg/scripts/genie.lua --with-tools --gcc=linux-gcc gmake $(GENIE) --gfxapi=gl32 --with-tools --compiler=linux-gcc gmake linux-debug64: \ build/projects/linux \ build/linux64/bin/luajit "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown config=debug64 linux-development64: \ build/projects/linux \ build/linux64/bin/luajit "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown config=development64 linux-release64: \ build/projects/linux \ build/linux64/bin/luajit "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown config=release64 linux: \ linux-debug64 \ linux-development64 \ linux-release64 build/projects/wasm: $(GENIE) --no-luajit --gfxapi=gles3 --compiler=wasm gmake wasm-debug: \ build/projects/wasm "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/wasm crown config=debug wasm-development: \ build/projects/wasm "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/wasm crown config=development wasm-release: \ build/projects/wasm "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/wasm crown config=release wasm: \ wasm-debug \ wasm-development \ wasm-release build/projects/mingw32: $(GENIE) --gfxapi=d3d11 --with-tools --compiler=mingw-gcc --with-32bit-compiler gmake build/projects/mingw: $(GENIE) --file=3rdparty/bgfx/scripts/genie.lua --with-tools --gcc=mingw-gcc gmake $(GENIE) --file=3rdparty/bimg/scripts/genie.lua --with-tools --gcc=mingw-gcc gmake $(GENIE) --gfxapi=d3d11 --with-tools --compiler=mingw-gcc gmake mingw-debug64: \ build/projects/mingw \ build/mingw64/bin/luajit.exe "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown config=debug64 mingw-development64: \ build/projects/mingw \ build/mingw64/bin/luajit.exe "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown config=development64 mingw-release64: \ build/projects/mingw \ build/mingw64/bin/luajit.exe "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown config=release64 mingw: \ mingw-debug64 \ mingw-development64 \ mingw-release64 build/projects/vs2022: $(GENIE) --file=3rdparty/bgfx/scripts/genie.lua --with-tools vs2022 $(GENIE) --file=3rdparty/bimg/scripts/genie.lua --with-tools vs2022 $(GENIE) --gfxapi=d3d11 --with-tools --no-editor vs2022 windows-debug64: \ build/projects/vs2022 \ build/windows64/bin/luajit.exe devenv.com build/projects/vs2022/crown.sln $(ARG_PREFIX)Build "debug|x64" $(ARG_PREFIX)Project crown windows-development64: \ build/projects/vs2022 \ build/windows64/bin/luajit.exe devenv.com build/projects/vs2022/crown.sln $(ARG_PREFIX)Build "development|x64" $(ARG_PREFIX)Project crown windows-release64: \ build/projects/vs2022 \ build/windows64/bin/luajit.exe devenv.com build/projects/vs2022/crown.sln $(ARG_PREFIX)Build "release|x64" $(ARG_PREFIX)Project crown crown-editor-theme: cd tools/level_editor/resources/theme/Adwaita && ./parse-sass.sh cd tools/level_editor/resources && ./generate-resources.sh > org.crownengine.Crown.gresource.xml crown-editor-linux-debug64: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown-editor config=debug64 crown-editor-linux-release64: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown-editor config=release64 crown-editor-mingw-debug64: \ build/projects/mingw "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown-editor config=debug64 crown-editor-mingw-release64: \ build/projects/mingw "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown-editor config=release64 crown-launcher-linux-debug64: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown-launcher config=debug64 crown-launcher-linux-release64: \ build/projects/linux "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/linux crown-launcher config=release64 crown-launcher-mingw-debug64: \ build/projects/mingw "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown-launcher config=debug64 crown-launcher-mingw-release64: \ build/projects/mingw "$(MAKE)" -j$(MAKE_JOBS) -R -C build/projects/mingw crown-launcher config=release64 tools-linux-release32: \ build/linux32/bin/luajit \ build/linux32/bin/luac tools-linux-debug64: \ build/linux64/bin/texturec \ build/linux64/bin/shaderc \ linux-debug64 \ crown-editor-linux-debug64 tools-linux-release64: \ build/linux64/bin/texturec \ build/linux64/bin/shaderc \ linux-development64 \ crown-editor-linux-release64 tools-windows-debug64: \ build/windows64/bin/texturec.exe \ build/windows64/bin/shaderc.exe \ windows-debug64 tools-windows-release64: \ build/windows64/bin/texturec.exe \ build/windows64/bin/shaderc.exe \ windows-development64 tools-mingw-release32: \ build/mingw32/bin/luac tools-mingw-debug64: \ build/mingw64/bin/texturec.exe \ build/mingw64/bin/shaderc.exe \ mingw-debug64 \ crown-editor-mingw-debug64 tools-mingw-release64: \ build/mingw64/bin/texturec.exe \ build/mingw64/bin/shaderc.exe \ mingw-development64 \ crown-editor-mingw-release64 .PHONY: docs docs: "$(MAKE)" -C docs/ html SAMPLES_PLATFORM=$(OS) .PHONY: 00-empty 00-empty: $(OS)-development64 tools-$(OS)-release64 cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --source-dir $(realpath samples/$@) --map-source-dir core $(realpath samples) --compile --platform $(SAMPLES_PLATFORM) .PHONY: 01-physics 01-physics: $(OS)-development64 tools-$(OS)-release64 cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --source-dir $(realpath samples/$@) --map-source-dir core $(realpath samples) --compile --platform $(SAMPLES_PLATFORM) .PHONY: 02-animation 02-animation: $(OS)-development64 tools-$(OS)-release64 cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --source-dir $(realpath samples/$@) --map-source-dir core $(realpath samples) --compile --platform $(SAMPLES_PLATFORM) .PHONY: 03-joypad 03-joypad: $(OS)-development64 tools-$(OS)-release64 cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --source-dir $(realpath samples/$@) --map-source-dir core $(realpath samples) --compile --platform $(SAMPLES_PLATFORM) .PHONY: samples samples: 00-empty 01-physics 02-animation 03-joypad .PHONY: run-00-empty run-00-empty: 00-empty cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --data-dir $(realpath samples/$<_$(OS)) .PHONY: run-01-physics run-01-physics: 01-physics cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --data-dir $(realpath samples/$<_$(OS)) .PHONY: run-02-animation run-02-animation: 02-animation cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --data-dir $(realpath samples/$<_$(OS)) .PHONY: run-03-joypad run-03-joypad: 03-joypad cd build/$(OS)64/bin && $(EXE_PREFIX)crown-development$(EXE_SUFFIX) --data-dir $(realpath samples/$<_$(OS)) .PHONY: clean-samples clean-samples: -@rm -rf samples/00-empty_* -@rm -rf samples/01-physics_* -@rm -rf samples/02-animation_* -@rm -rf samples/03-joypad_* .PHONY: codespell codespell: @codespell docs src tools \ --ignore-words=scripts/codespell-dictionary.txt \ --skip "*.ttf.h,*.png,docs/_themes,tools/level_editor/resources/theme/Adwaita" \ -q4 # 4: omit warnings about automatic fixes that were disabled in the dictionary. .PHONY: cppcheck cppcheck: @cppcheck src \ --includes-file=scripts/cppcheck/includes.txt \ --suppressions-list=scripts/cppcheck/suppressions.txt \ --enable=all \ --quiet \ --force # Check all configurations. .PHONY: format-sources format-sources: @scripts/uncrustify/format-all.sh -j $(MAKE_JOBS) --enable-tools .PHONY: clean clean: clean-samples @echo Cleaning... ifeq ($(OS), linux) -@"$(MAKE)" -R -C 3rdparty/luajit/src clean -s endif -@rm -rf 3rdparty/bgfx/.build -@rm -rf 3rdparty/bimg/.build -@rm -rf build