global.physics_config 611 B

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  1. materials = {
  2. default = { friction = 0.8 rolling_friction = 0.5 restitution = 0.81 }
  3. bullet = { friction = 0.8 rolling_friction = 0.5 restitution = 0.25 }
  4. }
  5. collision_filters = {
  6. no_collision = { collides_with = [] }
  7. default = { collides_with = [ "default", "mover" "player" "bullet" ] }
  8. mover = { collides_with = [ "default" ] }
  9. player = { collides_with = [ "default" ] }
  10. bullet = { collides_with = [ "default" "bullet" ] }
  11. }
  12. actors = {
  13. static = { dynamic = false }
  14. dynamic = { dynamic = true }
  15. keyframed = { dynamic = true kinematic = true disable_gravity = true }
  16. trigger = { trigger = true }
  17. }