Daniele Bartolini 62c4835034 Minor style fix 11 gadi atpakaļ
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Bundle.h 420f4d5dcc Move class declaration and implementation to .cpp 12 gadi atpakaļ
FileBundle.cpp 0e958aac67 Update all files dependent on previous core/mem organization 12 gadi atpakaļ
FontResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 gadi atpakaļ
FontResource.h b6204a290d Fix a couple of warnings 12 gadi atpakaļ
GuiResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 gadi atpakaļ
GuiResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 gadi atpakaļ
LevelResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 gadi atpakaļ
LevelResource.h 9bb1cffc4c Use CE_UNUSED to signal unused variables 11 gadi atpakaļ
LuaResource.cpp a5fd5b6345 Log directly to ConsoleServer 11 gadi atpakaļ
LuaResource.h 79af738239 Remove common header from compiled resources 12 gadi atpakaļ
MaterialResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 gadi atpakaļ
MaterialResource.h b8f9fd072e Add assert 11 gadi atpakaļ
MeshResource.cpp a5fd5b6345 Log directly to ConsoleServer 11 gadi atpakaļ
MeshResource.h 27c79a2958 Initial Transient Vertex/Index Buffer implementation 12 gadi atpakaļ
PackageResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 gadi atpakaļ
PackageResource.h 3e62e340dd Add LevelResource 11 gadi atpakaļ
PhysicsResource.cpp 74eabc48e7 Comment out printf 11 gadi atpakaļ
PhysicsResource.h 3e3e0b4245 Add a way to specify collision filters for shapes 12 gadi atpakaļ
Resource.h 9f5cdfb13d Switch back to using Array, bug in Hash? 11 gadi atpakaļ
ResourceLoader.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 gadi atpakaļ
ResourceLoader.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 gadi atpakaļ
ResourceManager.cpp 9f5cdfb13d Switch back to using Array, bug in Hash? 11 gadi atpakaļ
ResourceManager.h 9f5cdfb13d Switch back to using Array, bug in Hash? 11 gadi atpakaļ
ResourcePackage.h 62c4835034 Minor style fix 11 gadi atpakaļ
ResourceRegistry.cpp 3e62e340dd Add LevelResource 11 gadi atpakaļ
ResourceRegistry.h 0262c6c222 Add resource parameter to online() callback 12 gadi atpakaļ
SoundResource.cpp 6b7d600200 Clean compilation code a little bit... 12 gadi atpakaļ
SoundResource.h 5d48c78ab9 First part of the 'SoundWorld - big rewrite' 12 gadi atpakaļ
SpriteResource.cpp 34394ca5b2 Update SpriteResource 12 gadi atpakaļ
SpriteResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 gadi atpakaļ
TextureResource.cpp a5fd5b6345 Log directly to ConsoleServer 11 gadi atpakaļ
TextureResource.h 79af738239 Remove common header from compiled resources 12 gadi atpakaļ
UnitResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 gadi atpakaļ
UnitResource.h 863c5578ba Fix android build 11 gadi atpakaļ