Daniele Bartolini 014f9f01d0 Update main2.cpp 12 lat temu
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compilers 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) 12 lat temu
core e3c7290d73 Fix JSONElement::array_* not resetting m_at 12 lat temu
input 34b832766e define g_os_event_buffer in OS instead of EventBuffer 12 lat temu
lua 2e15338547 API: remove hide_cursor(), use a bool parameter in show_cursor() instead 12 lat temu
network c884f1b741 Rename src folder to engine 12 lat temu
os 014f9f01d0 Update main2.cpp 12 lat temu
renderers 7c6809675b We do not need that ton of pixel formats 12 lat temu
resource c72ecce480 Alternative design for MeshResource 12 lat temu
tests e245807156 Rename OsThread to Thread 12 lat temu
third dee2204745 Fix install paths for luajit 12 lat temu
Android.mk b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization 12 lat temu
Application.mk c884f1b741 Rename src folder to engine 12 lat temu
CMakeLists.txt b6d9635276 Delete tinyxml stuff 12 lat temu
Camera.cpp c884f1b741 Rename src folder to engine 12 lat temu
Camera.h c884f1b741 Rename src folder to engine 12 lat temu
Config.h.in be86e86f48 Add support to custom uniforms 12 lat temu
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp 12 lat temu
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h 12 lat temu
Crown.h b289013431 First part of renderer refactor 12 lat temu
Device.cpp 7f9a4a8834 Initialize bundle compiler to NULL 12 lat temu
Device.h b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization 12 lat temu
EventBuffer.cpp abbdd51148 fix read counter in EventBuffer 12 lat temu
EventBuffer.h abbdd51148 fix read counter in EventBuffer 12 lat temu
FPSSystem.cpp 12348a5468 Comment out old stuff 12 lat temu
FPSSystem.h c884f1b741 Rename src folder to engine 12 lat temu