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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Types.h"
- #include "Sphere.h"
- #include "Vec3.h"
- namespace crown
- {
- /// 3D Plane.
- ///
- /// The form is ax + by + cz + d = 0
- /// where: d = -n.Dot(p)
- class Plane
- {
- public:
- Vec3 n;
- float d;
- public:
- /// Does nothing for efficiency.
- Plane();
- Plane(const Plane& p);
- /// Constructs from a normal and distance factor
- Plane(const Vec3& normal, float dist);
- /// Normalizes the plane
- Plane& normalize();
- /// Returns the signed distance between point @a p and the plane
- float distance_to_point(const Vec3& p) const;
- /// Returns whether the plane contains the point @a p
- bool contains_point(const Vec3& p) const;
- static const Plane ZERO;
- static const Plane XAXIS;
- static const Plane YAXIS;
- static const Plane ZAXIS;
- };
- } // namespace crown
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