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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Types.h"
- #include "Bundle.h"
- #include "HeapAllocator.h"
- namespace crown
- {
- class Filesystem;
- class DiskFile;
- /// Structure of the archive
- ///
- /// [ArchiveHeader]
- /// [ArchiveEntry]
- /// [ArchiveEntry]
- /// ...
- /// [ArchiveEntry]
- /// [ResourceData]
- /// [ResourceData]
- /// ...
- /// [ResourceData]
- ///
- /// A valid archive must always have at least the archive header,
- /// starting at byte 0 of the archive file.
- ///
- /// Newer archive versions must be totally backward compatible
- /// across minor engine releases, in order to be able to use
- /// recent version of the engine with older game archives.
- /// Source of resources
- class ArchiveBundle : public Bundle
- {
- public:
- ArchiveBundle(Filesystem& fs);
- ~ArchiveBundle();
- /// @copydoc Bundle::open()
- DiskFile* open(ResourceId name);
- /// @copydoc Bundle::close()
- void close(DiskFile* resource);
- private:
- HeapAllocator m_allocator;
- Filesystem& m_filesystem;
- DiskFile* m_archive_file;
- uint32_t m_entries_count;
- ArchiveEntry* m_entries;
- };
- } // namespace crown
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