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- /*
- * Copyright (c) 2012-2014 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #pragma once
- #include "assert.h"
- #include "macros.h"
- #include "container_types.h"
- #include "allocator.h"
- #include <cstring> // memcpy
- namespace crown
- {
- /// Functions to manipulate Array.
- ///
- /// @ingroup Containers
- namespace array
- {
- /// Returns whether the array @a a is empty.
- template <typename T> bool empty(const Array<T>& a);
- /// Returns the number of items in the array @a a.
- template <typename T> uint32_t size(const Array<T>& a);
- /// Returns the maximum number of items the array @a a can hold.
- template <typename T> uint32_t capacity(const Array<T>& a);
- /// Resizes the array @a a to the given @a size.
- /// @note
- /// Old items will be copied to the newly created array.
- /// If the new capacity is smaller than the previous one, the
- /// array will be truncated.
- template <typename T> void resize(Array<T>& a, uint32_t size);
- /// Reserves space in the array @a a for at least @a capacity items.
- template <typename T> void reserve(uint32_t capacity);
- /// Sets the capacity of array @a a.
- template <typename T> void set_capacity(Array<T>& a, uint32_t capacity);
- /// Grows the array @a a to contain at least @a min_capacity items.
- template <typename T> void grow(Array<T>& a, uint32_t min_capacity);
- /// Condenses the array @a a so that its capacity matches the actual number
- /// of items in the array.
- template <typename T> void condense(Array<T>& a);
- /// Appends an item to the array @a a and returns its index.
- template <typename T> uint32_t push_back(Array<T>& a, const T& item);
- /// Removes the last item from the array @a a.
- template <typename T> void pop_back(Array<T>& a);
- /// Appends @a count @a items to the array @a a and returns the number
- /// of items in the array after the append operation.
- template <typename T> uint32_t push(Array<T>& a, const T* items, uint32_t count);
- /// Clears the content of the array @a a.
- /// @note
- /// Does not free memory nor call destructors, it only zeroes
- /// the number of items in the array.
- template <typename T> void clear(Array<T>& a);
- template <typename T> T* begin(Array<T>& a);
- template <typename T> const T* begin(const Array<T>& a);
- template <typename T> T* end(Array<T>& a);
- template <typename T> const T* end(const Array<T>& a);
- template <typename T> T& front(Array<T>& a);
- template <typename T> const T& front(const Array<T>& a);
- template <typename T> T& back(Array<T>& a);
- template <typename T> const T& back(const Array<T>& a);
- } // namespace array
- namespace array
- {
- template <typename T>
- inline bool empty(const Array<T>& a)
- {
- return a._size == 0;
- }
- template <typename T>
- inline uint32_t size(const Array<T>& a)
- {
- return a._size;
- }
- template <typename T>
- inline uint32_t capacity(const Array<T>& a)
- {
- return a._capacity;
- }
- template <typename T>
- inline void resize(Array<T>& a, uint32_t size)
- {
- if (size > a._capacity)
- {
- set_capacity(a, size);
- }
- a._size = size;
- }
- template <typename T>
- inline void reserve(Array<T>& a, uint32_t capacity)
- {
- if (capacity > a._capacity)
- {
- grow(a, capacity);
- }
- }
- template <typename T>
- inline void set_capacity(Array<T>& a, uint32_t capacity)
- {
- if (capacity == a._capacity)
- {
- return;
- }
- if (capacity < a._size)
- {
- resize(a, capacity);
- }
- if (capacity > 0)
- {
- T* tmp = a._array;
- a._capacity = capacity;
- a._array = (T*)a._allocator->allocate(capacity * sizeof(T), CE_ALIGNOF(T));
- memcpy(a._array, tmp, a._size * sizeof(T));
- if (tmp)
- {
- a._allocator->deallocate(tmp);
- }
- }
- }
- template <typename T>
- inline void grow(Array<T>& a, uint32_t min_capacity)
- {
- uint32_t new_capacity = a._capacity * 2 + 1;
- if (new_capacity < min_capacity)
- {
- new_capacity = min_capacity;
- }
- set_capacity(a, new_capacity);
- }
- template <typename T>
- inline void condense(Array<T>& a)
- {
- resize(a, a._size);
- }
- template <typename T>
- inline uint32_t push_back(Array<T>& a, const T& item)
- {
- if (a._capacity == a._size)
- {
- grow(a, 0);
- }
- a._array[a._size] = item;
- return a._size++;
- }
- template <typename T>
- inline void pop_back(Array<T>& a)
- {
- CE_ASSERT(a._size > 0, "The array is empty");
- a._size--;
- }
- template <typename T>
- inline uint32_t push(Array<T>& a, const T* items, uint32_t count)
- {
- if (a._capacity <= a._size + count)
- {
- grow(a, a._size + count);
- }
- memcpy(&a._array[a._size], items, sizeof(T) * count);
- a._size += count;
- return a._size;
- }
- template <typename T>
- inline void clear(Array<T>& a)
- {
- a._size = 0;
- }
- template <typename T>
- inline const T* begin(const Array<T>& a)
- {
- return a._array;
- }
- template <typename T>
- inline T* begin(Array<T>& a)
- {
- return a._array;
- }
- template <typename T>
- inline const T* end(const Array<T>& a)
- {
- return a._array + a._size;
- }
- template <typename T>
- inline T* end(Array<T>& a)
- {
- return a._array + a._size;
- }
- template <typename T>
- inline T& front(Array<T>& a)
- {
- CE_ASSERT(a._size > 0, "The array is empty");
- return a._array[0];
- }
- template <typename T>
- inline const T& front(const Array<T>& a)
- {
- CE_ASSERT(a._size > 0, "The array is empty");
- return a._array[0];
- }
- template <typename T>
- inline T& back(Array<T>& a)
- {
- CE_ASSERT(a._size > 0, "The array is empty");
- return a._array[a._size - 1];
- }
- template <typename T>
- inline const T& back(const Array<T>& a)
- {
- CE_ASSERT(a._size > 0, "The array is empty");
- return a._array[a._size - 1];
- }
- } // namespace array
- template <typename T>
- inline Array<T>::Array(Allocator& allocator)
- : _allocator(&allocator), _capacity(0), _size(0), _array(NULL)
- {
- }
- template <typename T>
- inline Array<T>::Array(Allocator& allocator, uint32_t capacity)
- : _allocator(&allocator), _capacity(0), _size(0), _array(NULL)
- {
- array::resize(*this, capacity);
- }
- template <typename T>
- inline Array<T>::Array(const Array<T>& other)
- : _allocator(other._allocator), _capacity(0), _size(0), _array(NULL)
- {
- *this = other;
- }
- template <typename T>
- inline Array<T>::~Array()
- {
- if (_array)
- {
- _allocator->deallocate(_array);
- }
- }
- template <typename T>
- inline T& Array<T>::operator[](uint32_t index)
- {
- CE_ASSERT(index < _size, "Index out of bounds");
- return _array[index];
- }
- template <typename T>
- inline const T& Array<T>::operator[](uint32_t index) const
- {
- CE_ASSERT(index < _size, "Index out of bounds");
- return _array[index];
- }
- template <typename T>
- inline Array<T>& Array<T>::operator=(const Array<T>& other)
- {
- const uint32_t size = other._size;
- array::resize(*this, size);
- memcpy(_array, other._array, sizeof(T) * size);
- return *this;
- }
- } // namespace crown
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