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- /*
- * Copyright (c) 2012-2017 Daniele Bartolini and individual contributors.
- * License: https://github.com/dbartolini/crown/blob/master/LICENSE
- */
- using Gee;
- namespace Crown
- {
- public struct Vector3
- {
- public double x;
- public double y;
- public double z;
- public Vector3(double x, double y, double z)
- {
- this.x = x;
- this.y = y;
- this.z = z;
- }
- public Vector3.from_array(ArrayList<Value?> arr)
- {
- this.x = (double)arr[0];
- this.y = (double)arr[1];
- this.z = (double)arr[2];
- }
- public ArrayList<Value?> to_array()
- {
- ArrayList<Value?> arr = new ArrayList<Value?>();
- arr.add(this.x);
- arr.add(this.y);
- arr.add(this.z);
- return arr;
- }
- public string to_string()
- {
- return "%f, %f, %f".printf(x, y, z);
- }
- }
- const Vector3 VECTOR3_ZERO = { 0.0, 0.0, 0.0 };
- const Vector3 VECTOR3_ONE = { 1.0, 1.0, 1.0 };
- }
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