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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include <stdarg.h>
- #include "LuaEnvironment.h"
- #include "Assert.h"
- #include "StringUtils.h"
- #include "LuaStack.h"
- #include "Device.h"
- #include "LuaResource.h"
- #include "ResourceManager.h"
- #include "Config.h"
- namespace crown
- {
- //-----------------------------------------------------------------------------
- LuaEnvironment::LuaEnvironment(lua_State* L)
- : m_state(L)
- {
- }
- //-----------------------------------------------------------------------------
- bool LuaEnvironment::load_and_execute(const char* res_name)
- {
- CE_ASSERT_NOT_NULL(res_name);
- ResourceManager* resman = device()->resource_manager();
- // Load the resource
- ResourceId res_id = resman->load("lua", res_name);
- resman->flush();
- LuaResource* lr = (LuaResource*) resman->data(res_id);
-
- lua_getglobal(m_state, "debug");
- lua_getfield(m_state, -1, "traceback");
- if (luaL_loadbuffer(m_state, (const char*) lr->program(), lr->size(), res_name) == 0)
- {
- if (lua_pcall(m_state, 0, 0, -2) == 0)
- {
- // Unloading is OK since the script data has been copied to Lua
- resman->unload(res_id);
- lua_pop(m_state, 2); // Pop debug.traceback
- return true;
- }
- }
- error();
- lua_pop(m_state, 2); // Pop debug.traceback
- return false;
- }
- //-----------------------------------------------------------------------------
- bool LuaEnvironment::execute_string(const char* s)
- {
- CE_ASSERT_NOT_NULL(s);
- lua_getglobal(m_state, "debug");
- lua_getfield(m_state, -1, "traceback");
- if (luaL_loadstring(m_state, s) == 0)
- {
- if (lua_pcall(m_state, 0, 0, -2) == 0)
- {
- // Unloading is OK since the script data has been copied to Lua
- lua_pop(m_state, 2); // Pop debug.traceback
- return true;
- }
- }
- error();
- lua_pop(m_state, 2); // Pop debug.traceback
- return false;
- }
- //-----------------------------------------------------------------------------
- void LuaEnvironment::load_module_function(const char* module, const char* name, const lua_CFunction func)
- {
- luaL_Reg entry[2];
- entry[0].name = name;
- entry[0].func = func;
- entry[1].name = NULL;
- entry[1].func = NULL;
- luaL_register(m_state, module, entry);
- }
- //-----------------------------------------------------------
- void LuaEnvironment::load_module_enum(const char* module, const char* name, uint32_t value)
- {
- // Checks table existance
- lua_pushstring(m_state, module);
- lua_rawget(m_state, LUA_GLOBALSINDEX);
- if (!lua_istable(m_state, -1)) // If not exixts
- {
- // Creates table
- lua_newtable(m_state);
- lua_setglobal(m_state, module);
- }
- // Adds field to table
- lua_getglobal(m_state, module);
- lua_pushinteger(m_state, value);
- lua_setfield(m_state, -2, name);
- }
- //-----------------------------------------------------------------------------
- bool LuaEnvironment::call_global(const char* func, uint8_t argc, ...)
- {
- CE_ASSERT_NOT_NULL(func);
- LuaStack stack(m_state);
- va_list vl;
- va_start(vl, argc);
- lua_getglobal(m_state, "debug");
- lua_getfield(m_state, -1, "traceback");
- lua_getglobal(m_state, func);
- for (uint8_t i = 0; i < argc; i++)
- {
- const int type = va_arg(vl, int);
- switch (type)
- {
- case ARGUMENT_FLOAT:
- {
- stack.push_float(va_arg(vl, double));
- break;
- }
- default:
- {
- CE_ASSERT(false, "Oops, lua argument unknown");
- break;
- }
- }
- }
- va_end(vl);
- if (lua_pcall(m_state, argc, 0, -argc - 2) != 0)
- {
- error();
- lua_pop(m_state, 2); // Pop debug.traceback
- return false;
- }
- lua_pop(m_state, 2); // Pop debug.traceback
- return true;
- }
- //-----------------------------------------------------------------------------
- void LuaEnvironment::error()
- {
- const char* msg = lua_tostring(m_state, -1);
- Log::e(msg);
- lua_pop(m_state, 1);
- }
- } // namespace crown
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