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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "DebugLine.h"
- #include "MathUtils.h"
- #include "Color4.h"
- #include "Vector3.h"
- #include "RenderWorld.h"
- namespace crown
- {
- //-----------------------------------------------------------------------------
- DebugLine::DebugLine(bool depth_test)
- : m_depth_test(depth_test)
- , m_num_lines(0)
- {
- }
- //-----------------------------------------------------------------------------
- void DebugLine::add_line(const Color4& color, const Vector3& start, const Vector3& end)
- {
- if (m_num_lines >= CE_MAX_DEBUG_LINES)
- return;
- m_lines[m_num_lines].position_0[0] = start.x;
- m_lines[m_num_lines].position_0[1] = start.y;
- m_lines[m_num_lines].position_0[2] = start.z;
- m_lines[m_num_lines].color_0[0] = color.r;
- m_lines[m_num_lines].color_0[1] = color.g;
- m_lines[m_num_lines].color_0[2] = color.b;
- m_lines[m_num_lines].color_0[3] = color.a;
- m_lines[m_num_lines].position_1[0] = end.x;
- m_lines[m_num_lines].position_1[1] = end.y;
- m_lines[m_num_lines].position_1[2] = end.z;
- m_lines[m_num_lines].color_1[0] = color.r;
- m_lines[m_num_lines].color_1[1] = color.g;
- m_lines[m_num_lines].color_1[2] = color.b;
- m_lines[m_num_lines].color_1[3] = color.a;
- m_num_lines++;
- }
- //-----------------------------------------------------------------------------
- void DebugLine::add_sphere(const Color4& color, const Vector3& center, const float radius)
- {
- const uint32_t deg_step = 15;
- for (uint32_t deg = 0; deg < 360; deg += deg_step)
- {
- const float rad0 = math::deg_to_rad(deg);
- const float rad1 = math::deg_to_rad(deg + deg_step);
- // XZ plane
- const Vector3 start0(math::cos(rad0) * radius, 0, -math::sin(rad0) * radius);
- const Vector3 end0 (math::cos(rad1) * radius, 0, -math::sin(rad1) * radius);
- add_line(color, center + start0, center + end0);
- // XY plane
- const Vector3 start1(math::cos(rad0) * radius, math::sin(rad0) * radius, 0);
- const Vector3 end1 (math::cos(rad1) * radius, math::sin(rad1) * radius, 0);
- add_line(color, center + start1, center + end1);
- // YZ plane
- const Vector3 start2(0, math::sin(rad0) * radius, -math::cos(rad0) * radius);
- const Vector3 end2 (0, math::sin(rad1) * radius, -math::cos(rad1) * radius);
- add_line(color, center + start2, center + end2);
- }
- }
- //-----------------------------------------------------------------------------
- void DebugLine::clear()
- {
- m_num_lines = 0;
- }
- //-----------------------------------------------------------------------------
- void DebugLine::commit()
- {
- // if (!m_num_lines)
- // return;
- // Renderer* r = device()->renderer();
- // TransientVertexBuffer tvb;
- // TransientIndexBuffer tib;
- // r->reserve_transient_vertex_buffer(&tvb, m_num_lines * 2, VertexFormat::P3_C4);
- // r->reserve_transient_index_buffer(&tib, m_num_lines * 2);
- // memcpy(tvb.data, m_lines, sizeof(Line) * m_num_lines);
- // uint16_t* indices = (uint16_t*) tib.data;
- // for (uint32_t i = 0; i < m_num_lines * 2; i++)
- // {
- // indices[i] = i;
- // }
- // r->set_state((m_depth_test ? STATE_DEPTH_TEST_LESS : 0) | STATE_COLOR_WRITE | STATE_CULL_CW | STATE_PRIMITIVE_LINES);
- // r->set_vertex_buffer(tvb);
- // r->set_index_buffer(tib);
- // r->set_program(render_world_globals::default_program());
- // r->set_pose(matrix4x4::IDENTITY);
- // r->commit(0);
- }
- } // namespace crown
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