mikymod 2afcf4d744 clean win main il y a 12 ans
..
compilers 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) il y a 12 ans
core e3c7290d73 Fix JSONElement::array_* not resetting m_at il y a 12 ans
input 34b832766e define g_os_event_buffer in OS instead of EventBuffer il y a 12 ans
lua 2e15338547 API: remove hide_cursor(), use a bool parameter in show_cursor() instead il y a 12 ans
network c884f1b741 Rename src folder to engine il y a 12 ans
os 2afcf4d744 clean win main il y a 12 ans
renderers 7c6809675b We do not need that ton of pixel formats il y a 12 ans
resource c72ecce480 Alternative design for MeshResource il y a 12 ans
tests e245807156 Rename OsThread to Thread il y a 12 ans
third dee2204745 Fix install paths for luajit il y a 12 ans
Android.mk b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization il y a 12 ans
Application.mk c884f1b741 Rename src folder to engine il y a 12 ans
CMakeLists.txt ec6e46de5e update cmake file il y a 12 ans
Camera.cpp c884f1b741 Rename src folder to engine il y a 12 ans
Camera.h c884f1b741 Rename src folder to engine il y a 12 ans
Config.h.in be86e86f48 Add support to custom uniforms il y a 12 ans
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp il y a 12 ans
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h il y a 12 ans
Crown.h b289013431 First part of renderer refactor il y a 12 ans
Device.cpp 7f9a4a8834 Initialize bundle compiler to NULL il y a 12 ans
Device.h b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization il y a 12 ans
EventBuffer.cpp abbdd51148 fix read counter in EventBuffer il y a 12 ans
EventBuffer.h abbdd51148 fix read counter in EventBuffer il y a 12 ans
FPSSystem.cpp 12348a5468 Comment out old stuff il y a 12 ans
FPSSystem.h c884f1b741 Rename src folder to engine il y a 12 ans