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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "LuaEnvironment.h"
- namespace crown
- {
- LuaEnvironment::LuaEnvironment(lua_State* L) :
- m_state(L)
- {
- }
- //-----------------------------------------------------------
- void LuaEnvironment::load_module_function(const char* module, const char* name, const lua_CFunction func)
- {
- luaL_Reg entry[2];
- entry[0].name = name;
- entry[0].func = func;
- entry[1].name = NULL;
- entry[1].func = NULL;
- luaL_register(m_state, module, entry);
- }
- //-----------------------------------------------------------
- void LuaEnvironment::load_module_enum(const char* module, const char* name, uint32_t value)
- {
- lua_pushinteger(m_state, value);
- lua_setfield(m_state, -2, name);
- }
- //-----------------------------------------------------------------------------
- CE_EXPORT int32_t luaopen_libcrown(lua_State* L)
- {
- LuaEnvironment env(L);
- load_int_setting(env);
- load_float_setting(env);
- load_string_setting(env);
- load_vec2(env);
- load_vec3(env);
- load_mat4(env);
- load_quat(env);
- load_math(env);
- load_mouse(env);
- load_keyboard(env);
- load_accelerometer(env);
- load_device(env);
- load_window(env);
- return 1;
- }
- } // namespace crown
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