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- /*
- * Copyright (c) 2012-2016 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #include "debug_line.h"
- #include "device.h"
- #include "gui.h"
- #include "level.h"
- #include "lua_environment.h"
- #include "lua_stack.h"
- #include "physics_world.h"
- #include "render_world.h"
- #include "resource_package.h"
- #include "scene_graph.h"
- #include "sound_world.h"
- #include "vector2.h"
- #include "vector3.h"
- #include "world.h"
- namespace crown
- {
- bool LuaStack::is_vector3(int i)
- {
- return device()->lua_environment()->is_vector3((Vector3*)get_pointer(i));
- }
- bool LuaStack::is_quaternion(int i)
- {
- return device()->lua_environment()->is_quaternion((Quaternion*)get_pointer(i));
- }
- bool LuaStack::is_matrix4x4(int i)
- {
- return device()->lua_environment()->is_matrix4x4((Matrix4x4*)get_pointer(i));
- }
- void LuaStack::check_temporary(int i, const Vector3* p)
- {
- LuaEnvironment* env = device()->lua_environment();
- if (!is_pointer(i) || !env->is_vector3(p))
- luaL_typerror(L, i, "Vector3");
- }
- void LuaStack::check_temporary(int i, const Quaternion* p)
- {
- LuaEnvironment* env = device()->lua_environment();
- if (!is_pointer(i) || !env->is_quaternion(p))
- luaL_typerror(L, i, "Quaternion");
- }
- void LuaStack::check_temporary(int i, const Matrix4x4* p)
- {
- LuaEnvironment* env = device()->lua_environment();
- if (!is_pointer(i) || !env->is_matrix4x4(p))
- luaL_typerror(L, i, "Matrix4x4");
- }
- Vector2 LuaStack::get_vector2(int i)
- {
- Vector3 v = get_vector3(i);
- return vector2(v.x, v.y);
- }
- Vector3& LuaStack::get_vector3(int i)
- {
- Vector3* v = (Vector3*)get_pointer(i);
- check_temporary(i, v);
- return *v;
- }
- Quaternion& LuaStack::get_quaternion(int i)
- {
- Quaternion* q = (Quaternion*)get_pointer(i);
- check_temporary(i, q);
- return *q;
- }
- Matrix4x4& LuaStack::get_matrix4x4(int i)
- {
- Matrix4x4* m = (Matrix4x4*)get_pointer(i);
- check_temporary(i, m);
- return *m;
- }
- Color4 LuaStack::get_color4(int i)
- {
- Quaternion q = get_quaternion(i);
- return color4(q.x, q.y, q.z, q.w);
- }
- void LuaStack::push_vector2(const Vector2& v)
- {
- push_vector3(vector3(v.x, v.y, 0.0f));
- }
- void LuaStack::push_vector3(const Vector3& v)
- {
- lua_pushlightuserdata(L, device()->lua_environment()->next_vector3(v));
- }
- void LuaStack::push_quaternion(const Quaternion& q)
- {
- lua_pushlightuserdata(L, device()->lua_environment()->next_quaternion(q));
- }
- void LuaStack::push_matrix4x4(const Matrix4x4& m)
- {
- lua_pushlightuserdata(L, device()->lua_environment()->next_matrix4x4(m));
- }
- void LuaStack::push_color4(const Color4& c)
- {
- // Color4 represented as Quaternion
- Quaternion q;
- q.x = c.x;
- q.y = c.y;
- q.z = c.z;
- q.w = c.w;
- push_quaternion(q);
- }
- void LuaStack::check_type(int i, const DebugLine* p)
- {
- if (!is_pointer(i) || *(uint32_t*)p != DebugLine::MARKER)
- luaL_typerror(L, i, "DebugLine");
- }
- void LuaStack::check_type(int i, const ResourcePackage* p)
- {
- if (!is_pointer(i) || *(uint32_t*)p != ResourcePackage::MARKER)
- luaL_typerror(L, i, "ResourcePackage");
- }
- void LuaStack::check_type(int i, const World* p)
- {
- if (!is_pointer(i) || *(uint32_t*)p != World::MARKER)
- luaL_typerror(L, i, "World");
- }
- void LuaStack::check_type(int i, const SceneGraph* p)
- {
- if (!is_pointer(i) || *(uint32_t*)p != SceneGraph::MARKER)
- luaL_typerror(L, i, "SceneGraph");
- }
- void LuaStack::check_type(int i, const RenderWorld* p)
- {
- if (!is_pointer(i) || *(uint32_t*)p != RenderWorld::MARKER)
- luaL_typerror(L, i, "RenderWorld");
- }
- void LuaStack::check_type(int i, const Level* p)
- {
- if (!is_pointer(i) || *(uint32_t*)p != Level::MARKER)
- luaL_typerror(L, i, "Level");
- }
- } // namespace crown
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