Daniele Bartolini b6204a290d Fix a couple of warnings 12 jaren geleden
..
Bundle.h 420f4d5dcc Move class declaration and implementation to .cpp 12 jaren geleden
FileBundle.cpp 0e958aac67 Update all files dependent on previous core/mem organization 12 jaren geleden
FontResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
FontResource.h b6204a290d Fix a couple of warnings 12 jaren geleden
GuiResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
GuiResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
LuaResource.cpp 6b7d600200 Clean compilation code a little bit... 12 jaren geleden
LuaResource.h 79af738239 Remove common header from compiled resources 12 jaren geleden
MaterialResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
MaterialResource.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
MeshResource.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
MeshResource.h 27c79a2958 Initial Transient Vertex/Index Buffer implementation 12 jaren geleden
PackageResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
PackageResource.h ad041f090f add FontResource 12 jaren geleden
PhysicsResource.cpp 3e3e0b4245 Add a way to specify collision filters for shapes 12 jaren geleden
PhysicsResource.h 3e3e0b4245 Add a way to specify collision filters for shapes 12 jaren geleden
Resource.h d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
ResourceLoader.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
ResourceLoader.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
ResourceManager.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
ResourceManager.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
ResourcePackage.h ad041f090f add FontResource 12 jaren geleden
ResourceRegistry.cpp ad041f090f add FontResource 12 jaren geleden
ResourceRegistry.h 0262c6c222 Add resource parameter to online() callback 12 jaren geleden
SoundResource.cpp 6b7d600200 Clean compilation code a little bit... 12 jaren geleden
SoundResource.h 5d48c78ab9 First part of the 'SoundWorld - big rewrite' 12 jaren geleden
SpriteResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
SpriteResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
TextureResource.cpp c31973d583 Simplify resource compilers 12 jaren geleden
TextureResource.h 79af738239 Remove common header from compiled resources 12 jaren geleden
UnitResource.cpp b6204a290d Fix a couple of warnings 12 jaren geleden
UnitResource.h 4729617541 Update calls to JSONParser 12 jaren geleden