mikymod 30daa457db update cmake file 12 лет назад
..
audio 06c5ef0a03 Merge branch 'master' into world 12 лет назад
compilers bf32512b9f Convert renderer-related enums to the new style 12 лет назад
core 629c9dcc48 Add PoolAllocator 12 лет назад
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
lua 936cccef1f Add Camera::set_orthographic_metrics() 12 лет назад
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
os 8cd0aaa55a fix OsSocket in win, TODO: check linux 12 лет назад
renderers bf32512b9f Convert renderer-related enums to the new style 12 лет назад
resource bf32512b9f Convert renderer-related enums to the new style 12 лет назад
rpc 4f43447a3e Merge branch 'master' into world 12 лет назад
tests 06c5ef0a03 Merge branch 'master' into world 12 лет назад
third f1456efc75 add OpenAL to win32 and win64 12 лет назад
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
Application.mk c884f1b741 Rename src folder to engine 12 лет назад
CMakeLists.txt 30daa457db update cmake file 12 лет назад
Camera.cpp 936cccef1f Add Camera::set_orthographic_metrics() 12 лет назад
Camera.h 936cccef1f Add Camera::set_orthographic_metrics() 12 лет назад
Config.h.in be86e86f48 Add support to custom uniforms 12 лет назад
Crown.h 629c9dcc48 Add PoolAllocator 12 лет назад
Device.cpp 4bbfef0cc1 Clear per-frame lua objects 12 лет назад
Device.h d753ac613d Add Device::render_world() 12 лет назад
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
RenderWorld.cpp fe5abd14fe improve RenderWorld according to Sprite implementation 12 лет назад
RenderWorld.h fe5abd14fe improve RenderWorld according to Sprite implementation 12 лет назад
SceneGraph.cpp 06c5ef0a03 Merge branch 'master' into world 12 лет назад
SceneGraph.h f5ad86010d Fix indentation 12 лет назад
Sprite.cpp 842af79cb2 implement 2D sprite 12 лет назад
Sprite.h 842af79cb2 implement 2D sprite 12 лет назад
Unit.cpp 19fbb2d168 improve Unit according to Sprite implementation 12 лет назад
Unit.h 19fbb2d168 improve Unit according to Sprite implementation 12 лет назад
World.cpp e04a7b33af improve World according to Sprite implementation 12 лет назад
World.h e04a7b33af improve World according to Sprite implementation 12 лет назад