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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "InputManager.h"
- #include "OS.h"
- #include "Log.h"
- #include "EventBuffer.h"
- #include "OsEvents.h"
- namespace crown
- {
- //-----------------------------------------------------------------------------
- InputManager::InputManager()
- {
- }
- //-----------------------------------------------------------------------------
- InputManager::~InputManager()
- {
- }
- //-----------------------------------------------------------------------------
- Keyboard* InputManager::keyboard()
- {
- return &m_keyboard;
- }
- //-----------------------------------------------------------------------------
- Mouse* InputManager::mouse()
- {
- return &m_mouse;
- }
- //-----------------------------------------------------------------------------
- Touch* InputManager::touch()
- {
- return &m_touch;
- }
- //-----------------------------------------------------------------------------
- Accelerometer* InputManager::accelerometer()
- {
- return &m_accelerometer;
- }
- //-----------------------------------------------------------------------------
- void InputManager::register_mouse_listener(MouseListener* listener)
- {
- m_event_dispatcher.add_mouse_listener(listener);
- }
- //-----------------------------------------------------------------------------
- void InputManager::register_keyboard_listener(KeyboardListener* listener)
- {
- m_event_dispatcher.add_keyboard_listener(listener);
- }
- //-----------------------------------------------------------------------------
- void InputManager::register_touch_listener(TouchListener* listener)
- {
- m_event_dispatcher.add_touch_listener(listener);
- }
- //-----------------------------------------------------------------------------
- void InputManager::register_accelerometer_listener(AccelerometerListener* listener)
- {
- m_event_dispatcher.add_accelerometer_listener(listener);
- }
- //-----------------------------------------------------------------------------
- EventDispatcher* InputManager::get_event_dispatcher()
- {
- return &m_event_dispatcher;
- }
- //-----------------------------------------------------------------------------
- void InputManager::frame(uint64_t frame_count)
- {
- void* event;
- uint32_t event_type;
- size_t event_size;
- // Update input devices
- m_keyboard.m_current_frame = frame_count;
- m_mouse.m_current_frame = frame_count;
- while (1)
- {
- if ((event = os_event_buffer()->get_next_event(event_type, event_size)) == NULL)
- {
- break;
- }
- switch (event_type)
- {
- case OSET_NONE:
- {
- return;
- }
- case OSET_BUTTON_PRESS:
- case OSET_BUTTON_RELEASE:
- {
- MouseEvent mouse_event;
- mouse_event.x = ((OsMouseEvent*)event)->x;
- mouse_event.y = ((OsMouseEvent*)event)->y;
- mouse_event.button = ((OsMouseEvent*)event)->button == 0 ? MB_LEFT : ((OsMouseEvent*)event)->button == 1 ? MB_MIDDLE : MB_RIGHT;
- mouse_event.wheel = 0.0f;
- if (event_type == OSET_BUTTON_PRESS)
- {
- m_mouse.update(frame_count, mouse_event.button, true);
- m_event_dispatcher.button_pressed(mouse_event);
- }
- else
- {
- m_mouse.update(frame_count, mouse_event.button, false);
- m_event_dispatcher.button_released(mouse_event);
- }
- break;
- }
- case OSET_KEY_PRESS:
- case OSET_KEY_RELEASE:
- {
- KeyboardEvent keyboard_event;
- keyboard_event.key = (KeyCode) ((OsKeyboardEvent*)event)->key;
- keyboard_event.modifier = (uint8_t) ((OsKeyboardEvent*)event)->modifier;
- m_keyboard.m_modifier = keyboard_event.modifier;
- if (event_type == OSET_KEY_PRESS)
- {
- m_keyboard.update(frame_count, keyboard_event.key, true);
- m_event_dispatcher.key_pressed(keyboard_event);
- }
- else
- {
- m_keyboard.update(frame_count, keyboard_event.key, false);
- m_event_dispatcher.key_released(keyboard_event);
- }
- break;
- }
- case OSET_TOUCH_DOWN:
- case OSET_TOUCH_UP:
- {
- TouchEvent touch_event;
- touch_event.pointer_id = ((OsTouchEvent*)event)->pointer_id;
- touch_event.x = ((OsTouchEvent*)event)->x;
- touch_event.y = ((OsTouchEvent*)event)->y;
- m_touch.m_pointers[touch_event.pointer_id].x = touch_event.x;
- m_touch.m_pointers[touch_event.pointer_id].y = touch_event.y;
- // FIXME
- m_touch.m_pointers[touch_event.pointer_id].relative_x = 0.0f;
- m_touch.m_pointers[touch_event.pointer_id].relative_y = 0.0f;
- if (event_type == OSET_TOUCH_DOWN)
- {
- m_touch.m_pointers[touch_event.pointer_id].up = false;
- m_event_dispatcher.touch_down(touch_event);
- }
- else
- {
- m_touch.m_pointers[touch_event.pointer_id].up = true;
- m_event_dispatcher.touch_up(touch_event);
- }
- break;
- }
- case OSET_TOUCH_MOVE:
- {
- TouchEvent touch_event;
- touch_event.pointer_id = ((OsTouchEvent*)event)->pointer_id;
- touch_event.x = ((OsTouchEvent*)event)->x;
- touch_event.y = ((OsTouchEvent*)event)->y;
- m_touch.m_pointers[touch_event.pointer_id].x = touch_event.x;
- m_touch.m_pointers[touch_event.pointer_id].y = touch_event.y;
- // FIXME
- m_touch.m_pointers[touch_event.pointer_id].relative_x = 0.0f;
- m_touch.m_pointers[touch_event.pointer_id].relative_y = 0.0f;
- m_event_dispatcher.touch_move(touch_event);
- break;
- }
- // case OSET_ACCELEROMETER:
- // {
- // AccelerometerEvent sensor_event;
- // sensor_event.x = event.data_a.float_value;
- // sensor_event.y = event.data_b.float_value;
- // sensor_event.z = event.data_c.float_value;
- // m_accelerometer.m_orientation.x = sensor_event.x;
- // m_accelerometer.m_orientation.y = sensor_event.y;
- // m_accelerometer.m_orientation.z = sensor_event.z;
- // m_event_dispatcher.accelerometer_changed(sensor_event);
- // break;
- // }
- default:
- {
- break;
- }
- }
- }
- }
- } // namespace crown
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