lua_debug_line.cpp 1.7 KB

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  1. /*
  2. * Copyright (c) 2012-2015 Daniele Bartolini and individual contributors.
  3. * License: https://github.com/taylor001/crown/blob/master/LICENSE
  4. */
  5. #include "lua_stack.h"
  6. #include "lua_environment.h"
  7. #include "debug_line.h"
  8. #include "vector3.h"
  9. #include "color4.h"
  10. namespace crown
  11. {
  12. static int debug_line_add_line(lua_State* L)
  13. {
  14. LuaStack stack(L);
  15. stack.get_debug_line(1)->add_line(stack.get_vector3(2), stack.get_vector3(3), stack.get_color4(4));
  16. return 0;
  17. }
  18. static int debug_line_add_sphere(lua_State* L)
  19. {
  20. LuaStack stack(L);
  21. stack.get_debug_line(1)->add_sphere(stack.get_vector3(2), stack.get_float(3), stack.get_color4(4));
  22. return 0;
  23. }
  24. static int debug_line_add_obb(lua_State* L)
  25. {
  26. LuaStack stack(L);
  27. stack.get_debug_line(1)->add_obb(stack.get_matrix4x4(2), stack.get_vector3(3), stack.get_color4(4));
  28. return 0;
  29. }
  30. static int debug_line_clear(lua_State* L)
  31. {
  32. LuaStack stack(L);
  33. stack.get_debug_line(1)->clear();
  34. return 0;
  35. }
  36. static int debug_line_commit(lua_State* L)
  37. {
  38. LuaStack stack(L);
  39. stack.get_debug_line(1)->commit();
  40. return 0;
  41. }
  42. static int debug_line_tostring(lua_State* L)
  43. {
  44. LuaStack stack(L);
  45. stack.push_fstring("DebugLine (%p)", stack.get_debug_line(1));
  46. return 1;
  47. }
  48. void load_debug_line(LuaEnvironment& env)
  49. {
  50. env.load_module_function("DebugLine", "add_line", debug_line_add_line);
  51. env.load_module_function("DebugLine", "add_sphere", debug_line_add_sphere);
  52. env.load_module_function("DebugLine", "add_obb", debug_line_add_obb);
  53. env.load_module_function("DebugLine", "clear", debug_line_clear);
  54. env.load_module_function("DebugLine", "commit", debug_line_commit);
  55. env.load_module_function("DebugLine", "__index", "DebugLine");
  56. env.load_module_function("DebugLine", "__tostring", debug_line_tostring);
  57. }
  58. } // namespace crown