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- /*
- * Copyright (c) 2012-2015 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #pragma once
- #include "config.h"
- #include "types.h"
- #include "macros.h"
- #include "resource_types.h"
- #include "math_types.h" // HACK
- #include "lua.hpp"
- namespace crown
- {
- enum LuaArgumentType
- {
- ARGUMENT_FLOAT
- };
- // HACK
- struct Actor;
- struct Unit;
- /// LuaEnvironment is a wrapper of a subset of Lua functions and
- /// provides utilities for extending Lua
- struct LuaEnvironment
- {
- LuaEnvironment(lua_State* L);
- void execute(const LuaResource* lr);
- /// Loads and executes the given @a s lua string.
- void execute_string(const char* s);
- /// Loads the function with the given @a name and @a func into the table @a module.
- void load_module_function(const char* module, const char* name, const lua_CFunction func);
- void load_module_function(const char* module, const char* name, const char* value);
- void load_module_constructor(const char* module, const lua_CFunction func);
- /// Loads the enum with the given @a name and @a value into the table @a module.
- void load_module_enum(const char* module, const char* name, uint32_t value);
- /// Calls the global function @a func with @a argc argument number.
- /// Each argument is a pair (type, value).
- /// Example call:
- /// call_global("myfunc", 1, ARGUMENT_FLOAT, 3.14f)
- /// Returns true if success, false otherwise
- void call_global(const char* func, uint8_t argc, ...);
- // HACK
- void call_physics_callback(Actor* actor_0, Actor* actor_1, Unit* unit_0, Unit* unit_1, const Vector3& where, const Vector3& normal, const char* type);
- void call_trigger_callback(Actor* trigger, Actor* other, const char* type);
- private:
- lua_State* L;
- private:
- // Disable copying
- LuaEnvironment(const LuaEnvironment&);
- LuaEnvironment& operator=(const LuaEnvironment&);
- };
- } // namespace crown
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