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- /*
- * Copyright (c) 2012-2015 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #include "lua_stack.h"
- #include "lua_environment.h"
- #include "input.h"
- #include "touch.h"
- namespace crown
- {
- using namespace input_globals;
- static int touch_pointer_down(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_bool(touch().pointer_down((uint8_t) stack.get_int(1)));
- return 1;
- }
- static int touch_pointer_up(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_bool(touch().pointer_up((uint8_t) stack.get_int(1)));
- return 1;
- }
- static int touch_any_down(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_bool(touch().any_down());
- return 1;
- }
- static int touch_any_up(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_bool(touch().any_up());
- return 1;
- }
- static int touch_pointer_xy(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_vector2(touch().pointer_xy((uint8_t) stack.get_int(1)));
- return 1;
- }
- void load_touch(LuaEnvironment& env)
- {
- env.load_module_function("Touch", "pointer_down", touch_pointer_down);
- env.load_module_function("Touch", "pointer_up", touch_pointer_up);
- env.load_module_function("Touch", "any_down", touch_any_down);
- env.load_module_function("Touch", "any_up", touch_any_up);
- env.load_module_function("Touch", "pointer_xy", touch_pointer_xy);
- }
- } // namespace crown
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