empty.level 375 B

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  1. sounds = {
  2. }
  3. units = {
  4. 20e3d0f7-28a0-4ceb-8232-c977b858c97d = {
  5. modified_components = {
  6. #3f6f6b7c-b4cf-4173-aab0-288a63d7c73a = {
  7. data = {
  8. position = [ 0 10 -10 ]
  9. rotation = [ 0.14644599999999999 0.85355300000000001 0.35355300000000001 0.35355399999999998 ]
  10. scale = [ 1 1 1 ]
  11. }
  12. type = "transform"
  13. }
  14. }
  15. prefab = "core/units/light"
  16. }
  17. }