| .. |
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Actor.cpp
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522d85ac37
merge
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12 years ago |
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Actor.h
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522d85ac37
merge
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12 years ago |
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Controller.cpp
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dda9f6ea90
Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead
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12 years ago |
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Controller.h
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dda9f6ea90
Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead
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12 years ago |
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Joint.cpp
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36188433e9
fix Joint
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12 years ago |
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Joint.h
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36188433e9
fix Joint
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12 years ago |
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PhysicsCallback.h
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522d85ac37
merge
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12 years ago |
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PhysicsTypes.h
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8e76f71d98
Add very basic event management to PhysicsWorld
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12 years ago |
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PhysicsWorld.cpp
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348a908800
see previous commit
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12 years ago |
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PhysicsWorld.h
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348a908800
see previous commit
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12 years ago |
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Trigger.cpp
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dda9f6ea90
Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead
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12 years ago |
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Trigger.h
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dda9f6ea90
Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead
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12 years ago |