Daniele Bartolini 48da9e244b Do not load meshes 12 лет назад
..
compilers ef1d068e2f Merge branch 'master' into renderer-evo 12 лет назад
core 680e070340 Release memory on dtor call 12 лет назад
input 34b832766e define g_os_event_buffer in OS instead of EventBuffer 12 лет назад
lua c08992e9a4 Add is_resizable(), set_resizable(), minimize() and restore() to Linux and Android OsWindow implementations 12 лет назад
network c884f1b741 Rename src folder to engine 12 лет назад
os 48da9e244b Do not load meshes 12 лет назад
renderers 03b028c875 First attempt to synchronize main thread and render thread 12 лет назад
resource 95ea4e752f Fix ResourceLoader 12 лет назад
tests e245807156 Rename OsThread to Thread 12 лет назад
third dee2204745 Fix install paths for luajit 12 лет назад
Android.mk b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization 12 лет назад
Application.mk c884f1b741 Rename src folder to engine 12 лет назад
CMakeLists.txt b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization 12 лет назад
Camera.cpp c884f1b741 Rename src folder to engine 12 лет назад
Camera.h c884f1b741 Rename src folder to engine 12 лет назад
Config.h.in be86e86f48 Add support to custom uniforms 12 лет назад
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp 12 лет назад
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h 12 лет назад
Crown.h b289013431 First part of renderer refactor 12 лет назад
Device.cpp 35390bfddb Do not update debug renderer 12 лет назад
Device.h b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization 12 лет назад
EventBuffer.cpp abbdd51148 fix read counter in EventBuffer 12 лет назад
EventBuffer.h abbdd51148 fix read counter in EventBuffer 12 лет назад
FPSSystem.cpp 12348a5468 Comment out old stuff 12 лет назад
FPSSystem.h c884f1b741 Rename src folder to engine 12 лет назад