Daniele Bartolini 49822b0e80 Do not store port number il y a 12 ans
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audio db607ae4c3 Update SoundWorld documentation il y a 12 ans
compilers f0e3aeb488 Port Vector to NMF il y a 12 ans
core a5eed59fee Use Map to parse JSON il y a 12 ans
gui 12a5ca9d45 Fix shader compilation under Android il y a 12 ans
input 84b04f2b44 Update input documentation il y a 12 ans
lua e19a054f11 fix LuaQuaternionBox il y a 12 ans
os f0e3aeb488 Port Vector to NMF il y a 12 ans
physics e8844c9031 Do not pass around Unit pointers, use UnitId instead. il y a 12 ans
renderers 11844a738f Moved all windows specific #define/#undef to WinHeaders.h il y a 12 ans
resource f0e3aeb488 Port Vector to NMF il y a 12 ans
tests 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. il y a 12 ans
third c68a1dc41d Clean third folder up il y a 12 ans
world e8844c9031 Do not pass around Unit pointers, use UnitId instead. il y a 12 ans
Android.mk 23c4e53e30 Use .cpp to define functions il y a 12 ans
CMakeLists.txt 4026f89a34 Refactor Map to use a rb-tree-in-array il y a 12 ans
Config.h.in eeab5879ee Move configuration values to Config.h.in il y a 12 ans
ConsoleServer.cpp 49822b0e80 Do not store port number il y a 12 ans
ConsoleServer.h 49822b0e80 Do not store port number il y a 12 ans
Crown.h 4026f89a34 Refactor Map to use a rb-tree-in-array il y a 12 ans
Device.cpp 49822b0e80 Do not store port number il y a 12 ans
Device.h e9c4e845eb Add global.physics_config resource il y a 12 ans