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- /*
- * Copyright (c) 2012-2014 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #pragma once
- #include "assert.h"
- #include "types.h"
- #include "container_types.h"
- namespace crown
- {
- /// Packed array of objects with lookup table.
- ///
- /// @ingroup Containers
- template <uint32_t MAX, typename T>
- struct IdArray
- {
- /// Creates the table for tracking exactly @a MAX - 1 unique Ids.
- IdArray();
- /// Random access by index.
- T& operator[](uint32_t i);
- /// Random access by index.
- const T& operator[](uint32_t i) const;
- // The index of the first unused id
- uint16_t _freelist;
- // Next available unique id
- uint16_t _next_id;
- uint16_t _size;
- // The last valid id is reserved and cannot be used to
- // refer to Ids from the outside
- Id _sparse[MAX];
- uint16_t _sparse_to_dense[MAX];
- uint16_t _dense_to_sparse[MAX];
- T _objects[MAX];
- };
- /// Functions to manipulate IdArray.
- ///
- /// @ingroup Containers
- namespace id_array
- {
- /// Creates a new @a object in the array @a a and returns its id.
- template <uint32_t MAX, typename T> Id create(IdArray<MAX, T>& a, const T& object);
- /// Destroys the object with the given @a id.
- template <uint32_t MAX, typename T> void destroy(IdArray<MAX, T>& a, Id id);
- /// Returns whether the table has the object with the given @a id.
- template <uint32_t MAX, typename T> bool has(const IdArray<MAX, T>& a, Id id);
- /// Returns the number of objects in the array.
- template <uint32_t MAX, typename T> uint32_t size(const IdArray<MAX, T>& a);
- /// Returns the object with the given @a id.
- template <uint32_t MAX, typename T> T& get(const Id& id);
- template <uint32_t MAX, typename T> T* begin(IdArray<MAX, T>& a);
- template <uint32_t MAX, typename T> const T* begin(const IdArray<MAX, T>& a);
- template <uint32_t MAX, typename T> T* end(IdArray<MAX, T>& a);
- template <uint32_t MAX, typename T> const T* end(const IdArray<MAX, T>& a);
- } // namespace id_array
- namespace id_array
- {
- template <uint32_t MAX, typename T>
- inline Id create(IdArray<MAX, T>& a, const T& object)
- {
- CE_ASSERT(a._size < MAX, "Object list full");
- // Obtain a new id
- Id id;
- id.id = a._next_id++;
- // Recycle slot if there are any
- if (a._freelist != INVALID_ID)
- {
- id.index = a._freelist;
- a._freelist = a._sparse[a._freelist].index;
- }
- else
- {
- id.index = a._size;
- }
- a._sparse[id.index] = id;
- a._sparse_to_dense[id.index] = a._size;
- a._dense_to_sparse[a._size] = id.index;
- a._objects[a._size] = object;
- a._size++;
- return id;
- }
- template <uint32_t MAX, typename T>
- inline void destroy(IdArray<MAX, T>& a, Id id)
- {
- CE_ASSERT(has(a, id), "IdArray does not have ID: %d,%d", id.id, id.index);
- a._sparse[id.index].id = INVALID_ID;
- a._sparse[id.index].index = a._freelist;
- a._freelist = id.index;
- // Swap with last element
- const uint32_t last = a._size - 1;
- CE_ASSERT(last >= a._sparse_to_dense[id.index], "Swapping with previous item");
- a._objects[a._sparse_to_dense[id.index]] = a._objects[last];
- // Update tables
- uint16_t std = a._sparse_to_dense[id.index];
- uint16_t dts = a._dense_to_sparse[last];
- a._sparse_to_dense[dts] = std;
- a._dense_to_sparse[std] = dts;
- a._size--;
- }
- template <uint32_t MAX, typename T>
- inline T& get(IdArray<MAX, T>& a, const Id& id)
- {
- CE_ASSERT(has(a, id), "IdArray does not have ID: %d,%d", id.id, id.index);
- return a._objects[a._sparse_to_dense[id.index]];
- }
- template <uint32_t MAX, typename T>
- inline bool has(const IdArray<MAX, T>& a, Id id)
- {
- return id.index < MAX && a._sparse[id.index].id == id.id;
- }
- template <uint32_t MAX, typename T>
- inline uint32_t size(const IdArray<MAX, T>& a)
- {
- return a._size;
- }
- template <uint32_t MAX, typename T>
- inline T* begin(IdArray<MAX, T>& a)
- {
- return a._objects;
- }
- template <uint32_t MAX, typename T>
- inline const T* begin(const IdArray<MAX, T>& a)
- {
- return a._objects;
- }
- template <uint32_t MAX, typename T>
- inline T* end(IdArray<MAX, T>& a)
- {
- return a._objects + a._size;
- }
- template <uint32_t MAX, typename T>
- inline const T* end(const IdArray<MAX, T>& a)
- {
- return a._objects + a._size;
- }
- } // namespace id_array
- template <uint32_t MAX, typename T>
- inline IdArray<MAX, T>::IdArray()
- : _freelist(INVALID_ID)
- , _next_id(0)
- , _size(0)
- {
- for (uint32_t i = 0; i < MAX; i++)
- {
- _sparse[i].id = INVALID_ID;
- }
- }
- template <uint32_t MAX, typename T>
- inline T& IdArray<MAX, T>::operator[](uint32_t i)
- {
- CE_ASSERT(i < _size, "Index out of bounds");
- return _objects[i];
- }
- template <uint32_t MAX, typename T>
- inline const T& IdArray<MAX, T>::operator[](uint32_t i) const
- {
- CE_ASSERT(i < _size, "Index out of bounds");
- return _objects[i];
- }
- } // namespace crown
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