Daniele Bartolini 4ce407ba63 Add clear() to StringStream 12 år sedan
..
compilers 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) 12 år sedan
core 4ce407ba63 Add clear() to StringStream 12 år sedan
input 34b832766e define g_os_event_buffer in OS instead of EventBuffer 12 år sedan
lua d9aa069aff Remove KC_COUNT from keyboard keys 12 år sedan
network c884f1b741 Rename src folder to engine 12 år sedan
os af12b205c5 Refactor TCPSocket 12 år sedan
renderers 7c6809675b We do not need that ton of pixel formats 12 år sedan
resource c72ecce480 Alternative design for MeshResource 12 år sedan
rpc a18449b384 Add rpc subfolder 12 år sedan
tests b157d806b0 Delete rpc test 12 år sedan
third dee2204745 Fix install paths for luajit 12 år sedan
Android.mk 00e7c447ad Delete ConsoleServer 12 år sedan
Application.mk c884f1b741 Rename src folder to engine 12 år sedan
CMakeLists.txt d05404472b Remove TCPSocket.cpp from CMakeLists.txt 12 år sedan
Camera.cpp c884f1b741 Rename src folder to engine 12 år sedan
Camera.h c884f1b741 Rename src folder to engine 12 år sedan
Config.h.in be86e86f48 Add support to custom uniforms 12 år sedan
Crown.h b289013431 First part of renderer refactor 12 år sedan
Device.cpp 7f9a4a8834 Initialize bundle compiler to NULL 12 år sedan
Device.h b5dbd99b34 Add crown::init()/shutdown() to better control the order of main systems initialization 12 år sedan
EventBuffer.cpp abbdd51148 fix read counter in EventBuffer 12 år sedan
EventBuffer.h abbdd51148 fix read counter in EventBuffer 12 år sedan
FPSSystem.cpp 12348a5468 Comment out old stuff 12 år sedan
FPSSystem.h c884f1b741 Rename src folder to engine 12 år sedan