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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "types.h"
- #include "resource.h"
- #include "thread.h"
- #include "container_types.h"
- #include "mutex.h"
- namespace crown
- {
- class Bundle;
- class Allocator;
- struct ResourceData
- {
- ResourceId id;
- void* data;
- };
- /// Loads resources in a background thread.
- ///
- /// @ingroup Resource
- class ResourceLoader
- {
- public:
- /// Reads the resources data from the given @a bundle using
- /// @a resource_heap to allocate memory for them.
- ResourceLoader(Bundle& bundle, Allocator& resource_heap);
- ~ResourceLoader();
- /// Loads the @a resource in a background thread.
- void load(ResourceId id);
- /// Blocks until all pending requests have been processed.
- void flush();
- void get_loaded(Array<ResourceData>& loaded);
- private:
- void add_request(ResourceId id);
- uint32_t num_requests();
- void add_loaded(ResourceData data);
- // Loads resources in the loading queue.
- int32_t run();
- static int32_t thread_proc(void* thiz)
- {
- ResourceLoader* rl = (ResourceLoader*)thiz;
- return rl->run();
- }
- private:
- Thread m_thread;
- Bundle& m_bundle;
- Allocator& m_resource_heap;
- Queue<ResourceId> m_requests;
- Queue<ResourceData> m_loaded;
- Mutex m_mutex;
- Mutex m_loaded_mutex;
- bool m_exit;
- };
- } // namespace crown
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