mikymod 4eebe2358c add convex mesh to PhysicsShape 12 anni fa
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Actor.cpp 4eebe2358c add convex mesh to PhysicsShape 12 anni fa
Actor.h 4eebe2358c add convex mesh to PhysicsShape 12 anni fa
Controller.cpp 53be59cd69 Spawn at given position, not (0, 0, 0) 12 anni fa
Controller.h 95f51f730f Update Controller according to latest PhysX changes 12 anni fa
Joint.cpp 3e5fcbd2ef Update Joint according to latest PhysX changes 12 anni fa
Joint.h 36188433e9 fix Joint 12 anni fa
PhysicsCallback.h eb4b53e5e9 Basic onTrigger implementation 12 anni fa
PhysicsTypes.h 2e97bfabbd update shape types 12 anni fa
PhysicsWorld.cpp 4eebe2358c add convex mesh to PhysicsShape 12 anni fa
PhysicsWorld.h ac3c74f35b Move majority of settings to Crown.conf.in 12 anni fa
Trigger.cpp dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 anni fa
Trigger.h dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 anni fa